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Hu5k

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Hu5k

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32 comments

  1. mykehdoom
    mykehdoom
    • supporter
    • 2 kudos
    It wasn't a nerf. It's was a game balance. It's too over powered.
    1. Leonion
      Leonion
      • premium
      • 20 kudos
      It's objectively a nerf (i.e. a change that makes something weaker than it used to be). Balance or not is debatable. 
  2. decopauge123
    decopauge123
    • premium
    • 6 kudos
    Great work!  Thanks!  Endorsed.
  3. zaggy
    zaggy
    • supporter
    • 1 kudos
    Thank you for that. I don't understand why they nerf something like this in a singleplayer game.
    1. BurtFreeman
      BurtFreeman
      • member
      • 11 kudos
      is this compatible?
      Faster Essence Regen
    2. GhostlyComa
      GhostlyComa
      • supporter
      • 10 kudos
      Yes
    3. qwerqs3
      qwerqs3
      • member
      • 0 kudos
      probably because it very easily breaks the game because dr stacking is additive capped at 95%. so 50%+30% armor+20% food+flat redutction will basically make you immune.
    4. Endonae
      Endonae
      • premium
      • 0 kudos
      Why bother having equipment or a health bar if you aren't going to balance anything? The pre-nerf version invalidates harder difficulties. As a wizard, you're reliant on Arcane Veil to buff you up to heavy armor levels of damage reduction, which this does. The game has an easy mode for people like you. 
    5. Sheepsclothing
      Sheepsclothing
      • member
      • 0 kudos
      let people play how they want
  4. dev2012
    dev2012
    • supporter
    • 0 kudos
    This mod isn't compatible with convenient summons!
    1. Hu5k
      Hu5k
      • supporter
      • 7 kudos
      I literally warn about that in the description.
    2. Sheepsclothing
      Sheepsclothing
      • member
      • 0 kudos
      could i commission you to combine them or make a mod that does both?
  5. deeperstingray6
    deeperstingray6
    • supporter
    • 0 kudos
    Would a mod reverting the invisibility ability back to its bugged state be possible? It used to be active even after you attacked or casted a spell, and now it does as it should and disables if you attack. 
  6. Skechers1985
    Skechers1985
    • member
    • 1 kudos
    A higher jump mod   x2, x4, x6  be useful 
  7. GhostlyComa
    GhostlyComa
    • supporter
    • 10 kudos
    Is there a way to tone down the 1st person effects of the spell so it's not crazy obnoxious 
    1. TheBorsch
      TheBorsch
      • member
      • 0 kudos
      +1
    2. Hu5k
      Hu5k
      • supporter
      • 7 kudos
      Removing the vignette effect altogether should be an easy option, toning it down would exceed the scope of this little mod.
    3. GhostlyComa
      GhostlyComa
      • supporter
      • 10 kudos
      I'll take removal if you can add it as an optional
      Thanks!
    4. Rosalyne1
      Rosalyne1
      • premium
      • 3 kudos
      +1 for removing the vignette if you could!
    5. TheBorsch
      TheBorsch
      • member
      • 0 kudos
      removing the vignette effect for the buffed version would be perfect
  8. Kakashi2016
    Kakashi2016
    • premium
    • 0 kudos
    Question is it possible to do a killable NPCS mod at the moment? or a idk Justice for committing crimes mod?
    1. ESTK921
      ESTK921
      • premium
      • 1 kudos
      That would be a pretty large gameplay system to add. Avowed doesnt include legality or killing town NPCs etc the same way other games dont either. Itd be like asking for a mod to let you kill Citadel NPCs in Mass Effect. 
  9. AndreizNexus
    AndreizNexus
    • member
    • 4 kudos
    @Hu5k,
    If you have the time can you please make this mod: in the wizard abilities "armored essence" to not require one ability point spent in Minor
    Missile, because i don't use this spell and i don't want to waste a point.
    Please.
    1. GhostlyComa
      GhostlyComa
      • supporter
      • 10 kudos
      Unlocked ability points mod does just that
    2. AndreizNexus
      AndreizNexus
      • member
      • 4 kudos
      Ok, thanks for the answer.
      Can you make a mod: the dexterity at level 15 to have attack speed 50%.
      Please.
  10. CinderHavel
    CinderHavel
    • member
    • 0 kudos
    Hello, I want to make other mod for passive skills, could you plz tell me which version of ue5 and what pak and unpak program you are using? I want to change the skill value to make consumables last longer(almost permanent so only need use once per rest)