Yet another must have QOL mod that works perfectly! This mod combined with your Merchants Restock Faster gives me the ability to be a proper treasure hunter! Many thanks, @Caites, you are truly 'fixing' the game one mod at a time!
Would it be possible to have a similar option for potions and/or grenades? (Sorry if I missed where someone has already suggested/asked/requested that!)
Installation question, though : I see other paks mods going to Alabama/Content/~mods, and in your description you mention the same path (for desinstallation). So do we need to install your files in Alabama/Content/Paks/~mods OR in Alabama/Content/~mods ?
31 comments
Mind, please, merchants will get bigger supply of lockpicks after the first stock refreshment after mod installation.
Does this carry over the changes made to merchants from the latest patch 1.2.4?
Keep up the good work!
[/Script/Alabama.AlabamaGameSettings]
LockpickDifficultyCosts=(((TagName="Ability.Lockpick.Apprentice"), 1),((TagName="Ability.Lockpick.Journeyman"), 1),((TagName="Ability.Lockpick.Master"), 1))
Would it be possible to have a similar option for potions and/or grenades?
(Sorry if I missed where someone has already suggested/asked/requested that!)
Thx for your mod !
Installation question, though : I see other paks mods going to Alabama/Content/~mods, and in your description you mention the same path (for desinstallation).
So do we need to install your files in Alabama/Content/Paks/~mods OR in Alabama/Content/~mods ?
Oh, OK, My bad, I misunderstood your path for desinstallation !
Again, thx for sharing, then !