Typical trainer with a collision visualizer and a dev menu.
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Early build of the trainer, more features coming soon!
Trainer v0.7 notes: - The dev menu was removed as it's no longer accessible, dev-menu functionalities were completely stripped from the game. - Added a custom menu, allowing the player to spawn weapons, NPCs, cars and soon more categories to be added. - Experimental feature: Fast-forward current cutscene
Download the AtomicTrainer zip file and extract it(the pak file) into "...\Atomic Heart\AtomicHeart\Content\Paks\".
Launch the game, open the modmenu(F1), type in "AtomicTrainer" and press Enter to confirm.
Controls:
[F2] - Toggle debug camera
[Enter] - exit debug camera & tp player
[F3] - DMG Visualizer (experimental)
[F3 + Shift] - Toggle collision volumes
[F4] - Change time dilation
[F5] - Save pos
[F6] - Load pos
[F8] - Visualize trigger volumes
[Numpad2] - Toggle DMG Menu
[Numpad3] - Fast-forward current cutscene
[Numpad4] - Spawn Moskvich
[H] - Show help (this)
Note: for collision visualization, press F3+Shift and F8 Important note: If you want to use "Toggle volumes", the Shift + F3 volumes: Add these 2 lines:
[ConsoleVariables] r.ForceDebugViewModes=1
into "%localappdata%\AtomicHeart\Saved\Config\WindowsNoEditor\Engine.ini".
Key Remapping[versions 0.6+] Don't have a numpad? follow these steps to rebind the debug menu or any other numpad keys:
Navigate to "%localappdata%\AtomicHeart\Saved\Config\WindowsNoEditor\" and open "Engine.ini".
This will rebind the numpad numbers to wasd numbers. You can rebind it to any other key you desire, for more details visit: UE4-KeyBinds. (scroll down a bit for keybindings)
Disclaimer: Make sure you back up your save file before using this mod, especially the debug menu. I'm not responsible for any progress loss or/and achievements completions, so keep a backup prior to using it.