Atomic Heart

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About this mod

Typical trainer with a collision visualizer and a dev menu.

Permissions and credits
Early build of the trainer, more features coming soon!

Trainer v0.7 notes:
- The dev menu was removed as it's no longer accessible, dev-menu functionalities were completely stripped from the game.
- Added a custom menu, allowing the player to spawn weapons, NPCs, cars and soon more categories to be added.
- Experimental feature: Fast-forward current cutscene

  • Collision and volume visualizer
  • Freecam
  • Dev Menu [removed in v0.7]
  • Spawn menu [v0.7+]
  • Save/Load pos
  • Change time dilation
  • Fast forward cutscenes [v0.7+]
  • Player coordinates and velocity overlay

  • Download and install the BlueprintModLoader.
  • Download the AtomicTrainer zip file and extract it(the pak file) into "...\Atomic Heart\AtomicHeart\Content\Paks\".
  • Launch the game, open the modmenu(F1), type in "AtomicTrainer" and press Enter to confirm.

  • [F2] - Toggle debug camera
  • [Enter] - exit debug camera & tp player
  • [F3] - DMG Visualizer (experimental)
  • [F3 + Shift] - Toggle collision volumes
  • [F4] - Change time dilation
  • [F5] - Save pos
  • [F6] - Load pos
  • [F8] - Visualize trigger volumes
  • [Numpad2] - Toggle DMG Menu
  • [Numpad3] - Fast-forward current cutscene
  • [Numpad4] - Spawn Moskvich
  • [H] - Show help (this)

Note: for collision visualization, press F3+Shift and F8
Important note: If you want to use "Toggle volumes", the Shift + F3 volumes:
Add these 2 lines:
into "%localappdata%\AtomicHeart\Saved\Config\WindowsNoEditor\Engine.ini".

Key Remapping[versions 0.6+]
Don't have a numpad? follow these steps to rebind the debug menu or any other numpad keys:
  • Navigate to "%localappdata%\AtomicHeart\Saved\Config\WindowsNoEditor\" and open "Engine.ini".
  • Scroll down and add the following lines:
This will rebind the numpad numbers to wasd numbers.
You can rebind it to any other key you desire, for more details visit: UE4-KeyBinds. (scroll down a bit for keybindings)

Make sure you back up your save file before using this mod, especially the debug menu.
I'm not responsible for any progress loss or/and achievements completions, so keep a backup prior to using it.