About this mod
Allows loading of blueprint mods without requiring a DLL hook. Can load a user-defined list of logic mods, meant to alleviate the problem of logic mods overwriting each other.
- Requirements
- Permissions and credits
and automatically loaded every time the level is loaded in.
Installation:
Install by dropping the zAHModLoader_P file in your "...\Atomic Heart\AtomicHeart\Content\Paks\~mods" folder. If you do not have a ~mods folder, create one.
This comes with no built-in mods, this is just a way for mod authors and users to use multiple logic mods without them overwriting and conflicting with each other, and without the need for a DLL.
How to use (users):
To use the menu press the F1 key, and a menu should open up.
With this menu opened you can click in the uppermost white box to enter a mod name and press enter to load the mod.
To exit the menu simply click out of the text box and hit F1 again.
How to use (modders):
The mod loader simply loads up custom map instances, and those maps must be placed in this specific UE4 project path;
"/Content/CustomContent/", for example "/Content/CustomContent/MyMod.umap"
Inside that newly created map, Blueprints -> Open Level Blueprint (at the top), and create your logic there or spawn your own blueprint and continue from there.
Pak your level and any related assets, and once in-game just open the mod menu (F8) and type in your mod name (umap name).
Instructions for making compatible mods can be found here (it's easy): ModLoader Mod Creation
(the guide was made for Stray but the same principles apply)
Credits:
This mod loader is heavily based on YuriLewd from KH3's mod loader.