Idk if I do something wrong or not, but putting the two mod files on the extracted forge and replace the og file by changing the mod files name both not work for me. I hope someone can help me cuz I really love this mod
[22:05:14] AnvilToolkit v1.2.10 Loaded![22:05:31] Repacking DataPC_ACU_Paris.forge[22:05:31] Reading files...[22:05:31] Failed to read 9866_-_Cell08088_DataBlock.data.[22:05:31] Failed to read 12333_-_Cell09648_DataBlock.data.[22:05:31] Failed to read 14800_-_Cell11372_DataBlock.data.[22:05:31] Failed to read 4932_-_Cell04861_DataBlock.data.[22:05:31] Failed to read 2465_-_Cell02398_DataBlock.data.[22:05:31] Failed to read 17267_-_Cell13665_DataBlock.data.[22:05:31] Failed to read 19734_-_Cell16132_DataBlock.data.[22:05:31] Failed to read 7399_-_Cell06499_DataBlock.data.[22:05:31] Failed to read 22201_-_DataBlock_TH_M112_Henri_IV_Intro.data.[22:05:31] Failed to read 24668_-_SQ04_M020_SC180_CIN_ArnoConcludesWithDeSade_AnimStreamBlock_16.data.[22:05:31] Failed to read 1_-_CN_P_FR_Upperbody_Arnaud_V2.data.[22:05:31] Unable to read beyond the end of the stream.[22:12:45] Object reference not set to an instance of an object.
When unpacking a file, errors continue to occur. Game file integrity checks were also attempted several times, but it continued to lead to this result. Does anyone know the solution? Please help me..
No way man, i was thinking about learning how to model just to make the trailer model and next thing i see, someone made it crazy looks cool af (i think it would even more accurate if you used the Arno's Trailer Outfit Retexture from this mod: https://www.nexusmods.com/assassinscreedunity/mods/95?tab=files)
One thing I noticed is that when the hood is down, it's not aligned to the body. If you look at the back of arno, you can see the flat-cape part of the hood slightly lifted off the back. Essentially, the model for the "hood down" is still the vanilla version.
I think it's just a photo editing to increase contrast, shadow, and gamma. Although if you want to specifically see shadow under the hood when under direct light in gameplay, try this mod: ACU Original MOD Collection V Comprehensive Chapter
Because I don't know if you've noticed, but under any lightsource, the hood doesn't case shadow over Arno's head. It's slightly noticible in cutscenes because the cutscenes were directed with specific lighting. Ultimately though, you will never see the shadow as dark as the image in the game. And knowing how reshade works, if you somehow get a reshade to get shadows like in the image, then the game would be unplayable at dark areas.
Great job man this is amazing, would it be possible to please add a file with halzoid's physics patch and a darker color more similar to the trailer? Also for those of you worried about stats you can use Outfit Visual Customization mod to have good stats while using this outfit
the physics are working properly with this mod. and for a darker color, this mod is perfect https://www.nexusmods.com/assassinscreedunity/mods/95?tab=files&file_id=286
I was able to merge the shape of this mod with the color and physics of the other by copying the lod0.mesh file from the hood and upperbody inside the ezio.data like starplatinum358 was saying
here's what I did 1. make a new folder in your ac unity directory 2. drag 1_-_CN_P_FR_LegacyAvatar_Ezio.data from the darker color mod 3. drag the files from this mod there 4. Unpack the files from this mod and drag the lod0.mesh file from both onto your desktop 5. Unpack 1_-_CN_P_FR_LegacyAvatar_Ezio.data 6. Copy the lod0.mesh files into 1_-_CN_P_FR_LegacyAvatar_Ezio.data 7. Repack 1_-_CN_P_FR_LegacyAvatar_Ezio.data 8. Cut and paste it on your desktop and delete the new folder you made in ac unity directory 9. Use anviltoolkit to place 1_-_CN_P_FR_LegacyAvatar_Ezio.data in DataPC_ACU_Paris.forge 10. Repack DataPC_ACU_Paris.forge 11. Open the game and select the ezio legacy outfit let me know if you need further help
Any particular reason to not use the other lod meshes as well? I notice that in certain scenes when the camera pulls away from the player (like on the Eiffel tower) the lower part of the cloak (the tails?) disappear.
I've figured out what was wrong with mine. I had the AC Male Outfit modpack III installed, and it uses a normal version of the tailored outfit as one of its outfits. Once I deleted it, the mod worked.
EDIT:Just realized theres a bunch of people talking about this already below. Ignore me!
Is there any chance your could make it so this complete version of the outfit works as a replacer? For connor or ezio's outfit for example? I tried to make make something along those lines myself but the game crashed.
something akin to this: https://www.nexusmods.com/assassinscreedunity/mods/95?tab=description
34 comments
When unpacking a file, errors continue to occur.
Game file integrity checks were also attempted several times,
but it continued to lead to this result.
Does anyone know the solution?
Please help me..
i'm going crazy.
(i think it would even more accurate if you used the Arno's Trailer Outfit Retexture from this mod:
https://www.nexusmods.com/assassinscreedunity/mods/95?tab=files)
Because I don't know if you've noticed, but under any lightsource, the hood doesn't case shadow over Arno's head. It's slightly noticible in cutscenes because the cutscenes were directed with specific lighting. Ultimately though, you will never see the shadow as dark as the image in the game. And knowing how reshade works, if you somehow get a reshade to get shadows like in the image, then the game would be unplayable at dark areas.
Also for those of you worried about stats you can use Outfit Visual Customization mod to have good stats while using this outfit
and for a darker color, this mod is perfect https://www.nexusmods.com/assassinscreedunity/mods/95?tab=files&file_id=286
1. make a new folder in your ac unity directory
2. drag 1_-_CN_P_FR_LegacyAvatar_Ezio.data from the darker color mod
3. drag the files from this mod there
4. Unpack the files from this mod and drag the lod0.mesh file from both onto your desktop
5. Unpack 1_-_CN_P_FR_LegacyAvatar_Ezio.data
6. Copy the lod0.mesh files into 1_-_CN_P_FR_LegacyAvatar_Ezio.data
7. Repack 1_-_CN_P_FR_LegacyAvatar_Ezio.data
8. Cut and paste it on your desktop and delete the new folder you made in ac unity directory
9. Use anviltoolkit to place 1_-_CN_P_FR_LegacyAvatar_Ezio.data in DataPC_ACU_Paris.forge
10. Repack DataPC_ACU_Paris.forge
11. Open the game and select the ezio legacy outfit
let me know if you need further help
on the Eiffel tower) the lower part of the cloak (the tails?) disappear.
Is there any chance your could make it so this complete version of the outfit works as a replacer? For connor or ezio's outfit for example? I tried to make make something along those lines myself but the game crashed.
something akin to this: https://www.nexusmods.com/assassinscreedunity/mods/95?tab=description