In all honesty I tried all 3 of Petrichor23's mods (flip jump, dodge and combat stance) and none of them seem to work! I've added the files in the correct places using the anvil, repacked everything, I followed video tutorials just in case, I even tried replacing the files after changing the numbering in front of the modded files..
did you find a way to install it ? i'm going crazy rn i literally followed the instructions in the description, but it doesn't work for me and yeah i did the same changing numbers and deleting the default one etc and it still doesn't work for me, even tried on a vanilla install if you found a way please tell me
En mi caso solo copie los archivos en la carpeta DataAI_GroupBehavior_Couple_TakeAway.data dentro de DataPC.forge directamente . Volvi a reempaquetar todo y funciono correctamente (solo armas de una sola mano)
Wouldn't mind doing it for free. I can put it on Imgur. Where should I start from. Do you have Anvil toolkit installed? Don't have a microphone though.
edit: Slapped this together with text provided, so it might help more. https://www.youtube.com/watch?v=HFCPiSkUpT0
It's only for the sword dodge. For heavy weapons I first want to know if this was helpful.
In the directions it says to paste the sword files in the DataAI_GroupBehavior_Couple_TakeAway.data located in DataPC_ACU_Paris.forge but you're pasting the files straight in the DataPC_ACU_Paris.forge. Did you made a mistake, or this is the way it works and the mod description is wrong?
I am experimenting on different combinations. I am aware that this is not a perfect animation swaps but I am experiencing a bug wherein, Arno faces different directions after dodging, mostly facing his back (away from the enemy). Sometimes, facing sideways but mostly facing his back after the animation.
Is this intended or something I did wrong with the installation?
These look absolutely amazing. Why did they make Arno do slow rolls instead of actually dodging?? These animations completely make sense for the combat.
i would like to know if you can manage to find the hidden blade animation attack combo from the one-handed weapon combat, its one of the only rare animation where Arno pulls out a hidden blade during combat to slice your Enemies. if you could manage to find it and make it as a default animation combat i salute you!
can anyone help me ?, i follow the instruction but now my game won't start. i even try renaming the mod file with the one already ingame like 1842_-_xx_Fight_Sword_Roll_Back.Animation (i just replace 1 with 1842). it seems like anything i do to DataPC.forge make the game won't start
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I've added the files in the correct places using the anvil, repacked everything, I followed video tutorials just in case, I even tried replacing the files after changing the numbering in front of the modded files..
What am I doing wrong?
i'm going crazy rn i literally followed the instructions in the description, but it doesn't work for me
and yeah i did the same changing numbers and deleting the default one etc and it still doesn't work for me, even tried on a vanilla install
if you found a way please tell me
if anyone knows why please replay
or send a video showing how to install it properly. thx
edit: Slapped this together with text provided, so it might help more. https://www.youtube.com/watch?v=HFCPiSkUpT0
It's only for the sword dodge. For heavy weapons I first want to know if this was helpful.
Thank you ✌
I am experimenting on different combinations. I am aware that this is not a perfect animation swaps but I am experiencing a bug wherein, Arno faces different directions after dodging, mostly facing his back (away from the enemy). Sometimes, facing sideways but mostly facing his back after the animation.
Is this intended or something I did wrong with the installation?
Thanks!
please help :(