even with the crashes this mod is amazing as f*#@ i use it wit ha fov cheat table that doubles paris's size and seeing the eifel tower as i free roam with the ww2 mod makes the game so imersive thank you again id love to see other modern assets added to the world along with this if you see yourself working on other projects
hey boss i need to uninstall so that i can do some missions for my ww2 foootage im putting together for a mod video is in the paris assets forge or the paris forge that i put the replacement file to put it back to normal
pretty much any dna sequence you try to load into will cause a crash i think if you engage am sision vanilla aka go up to it and access it in real time in the data blocks it works i havent tried the mod in a while though been f*#@ing with mirage and my partner who was working on the ww2 project has since abandoned the endavor so im at square 1 with that
Totally unrelated to this mod, but is it possible to mod the game so that it allows you to play all coop and heist missions in 4 players? Some of them are limited to 2 players only and it is stupid to do the same few missions over and over again just cause ubi devs were lazy plebs and did not make ALL coop and heists available for 4 players. Is that possible?
Hi ! your mod is just amazing ! I just have a question. Wich app/program do you use to place any props,buildings where you want in the Paris map ? Is this a map editor, something like that or just a program ? Can you help me ? I always wanted to edit the map by placing some little buildings, props in it. Thanks for the reply !
Note: Entity 1 is the first entity that you will copy from and the Entity 2 is the second entity that will be replaced.
1. Open AnvilToolKit and find the .entity file you want (Example: Eif_tower.entity(the name is not exact)) (Entity 1)
Note: Most .entity files are in cell datablocks. An easy way is to unpack all files with the name "cell" in it. It will take up your space and take a bit of time but it's better than finding. Also, use File Explorer to find the .entity file since you can't search all folders with AnvilToolKit
2. Open the file with HxD, and copy everything after 6 bytes (there are numbers on top name offset). Do not close this window yet.
3. Find another .entity file (Entity 2)
4. Paste everything after Offset 00000040 and the number 0C. We do this because after the 6 bytes that is the coordinates of the .entity file until Offset 00000040 and the number 0C. (Entity 2)
5. Copy the first 6 bytes from each file. (Entity 1 and 2)
6. Open the replace tool, now you have to paste the first 6 bytes for the "Entity 2" in Search for, then press the Windows logo key + V and paste the first 6 bytes of "Entity 1" in the Replace with. Click on Hex-Values and then click on "All" in the search indicator then click replace all.
Firstly, Thank you for the reply, It seems a little hard but with the tutorial, I think i can handle it. I come back to you if i encounter any problems, Thanks !
any estimates on when i should check again for the modern paris? that would be dope and if you can add an extra item in the menu that loads the modern paris map it would be alot better than replacing the already existing one (idk how any of this works im just giving ideas that you might be able to use or could even make the development easier)
Hey could you add an unmoded version of the file so ppl who download this mod and crash every time they try to load into a coop mission can replace it with the original file basicly uninstalling the mod.
37 comments
I'm french, sorry if my english is not perfect
Note: Entity 1 is the first entity that you will copy from and the Entity 2 is the second entity that will be replaced.
1. Open AnvilToolKit and find the .entity file you want (Example: Eif_tower.entity(the name is not exact)) (Entity 1)
Note: Most .entity files are in cell datablocks. An easy way is to unpack all files with the name "cell" in it. It will take up your space and take a bit of time but it's better than finding. Also, use File Explorer to find the .entity file since you can't search all folders with AnvilToolKit
2. Open the file with HxD, and copy everything after 6 bytes (there are numbers on top name offset). Do not close this window yet.
3. Find another .entity file (Entity 2)
4. Paste everything after Offset 00000040 and the number 0C. We do this because after the 6 bytes that is the coordinates of the .entity file until Offset 00000040 and the number 0C. (Entity 2)
5. Copy the first 6 bytes from each file. (Entity 1 and 2)
6. Open the replace tool, now you have to paste the first 6 bytes for the "Entity 2" in Search for, then press the Windows logo key + V and paste the first 6 bytes of "Entity 1" in the Replace with. Click on Hex-Values and then click on "All" in the search indicator then click replace all.
7. Repack everything
Thanks for asking.
and if you can add an extra item in the menu that loads the modern paris map it would be alot better than replacing the already existing one
(idk how any of this works im just giving ideas that you might be able to use or could even make the development easier)
2. That's not possible for me
Thanks for the ideas by the way