Within the game there are different high-profile assassination animations, the problem is that some are ''cleaner'' and allow you to continue the previous progress without stopping for too long. But other animations are more annoying, such as when Arno hits the enemy in the leg and then kills him on the ground. Is there a way to limit the animations to only keep those that are beneficial for movement? Thank you very much and I hope you can read it. Your work is amazing!
clean murder animations (1 comment)