This is a steadily expanding set of ReShades that enhances Assassin's Creed Odyssey's visuals with, depending on which ReShade you use, more vivid, realistic, or cinematic visuals. Each preset also adds tons of optional cinematic effects. 6 ReShades are bundled in as of update 1.3, and I'll be adding more throughout the game's life-cycle.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Crosire - for creating the ReSahde 3.0 framework.
MartyMcFLy - for creating the Lightroom and Advance DoF shaders that are the backbone of my ReShade presets.
SirSalami - for being lightning fast and nice in solving a technical issue I had posting my mod.
Nexus - for hosting this mod.
Donation Points system
This mod is not opted-in to receive Donation Points
Finally fixed DoF, delivering on the promise of beautiful, thick, cinematic bokeh depth-of-field, while eliminating the issue of the inventory screen or mercenary screens being blurred by DoF.
Added 3 new presets for a total of 6.
Completely changed grain shader and implementation of grain to provide a more cinematic grain effect that helps add a subtle appearance of more texture detail on low-res objects up close and helps hide some low-res textures in the distance (be sure to install the new reshade-shaders folder to get the grain update if coming from a previous version of this my ReShade).
Tweaked lens distortion and reduced chromatic aberration at screen edges again. The effect is less prominent for now.
Version 1.1
Resolved an issue the caused depth-of-field to be much more performance hungry than necessary. You should no longer receive massive frame rate dips when DoF triggers at its strongest.
Added a very light depth-of-field option for people that only want a little DoF and still want to be able to see the background while it's triggered. This version doesn't interfere with the inventory at all, basically, so no need to rotate character in inventory screen to avoid blurring.
Various changes to chromatic aberration and lens distortion in corners and edges of the screen for Light DoF versions
Version 1-2 Experimental
Brings the medium depth of field (DoF) version for all three presets while also introducing a 4th preset, Neutral.
Medium DoF offers the best of both worlds, providing both great playability with no inventory obscuring from DoF (like the Light DoF versions) + fantastic, rich, cinematic Bokeh DoF (similar to the heavy [current default] versions).
Will replace the heavy DoF versions with the medium DoF ones for the main file eventually, as Medium DoF is almost objectively the best.
Welcome to The ACE Collection -- Assassin's Creed Odyssey Enhanced
Nothing is true.Everything is permitted.
CRASHING FIXES & FAQ:
1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
2. I had to rename my reshade file "dxgi.dll" to "d3d11.dll" to get the game to stop crashing on launch.
3. Disable the Uplay Overlay if crashing continues. The Steam Overlay should be fine to stay on, but try disabling that too if crashing persists.
4. I've tested and optimized this ReShade for the game's default in-game brightness. Tested on Ultra settings.
5. Toggle depth-of-field - / on numberpad
UNINSTALLING
1. Delete the "reshade-shaders" folder, "ReShade.ini" file, "d3d11.dll", and "d3d11.log" file from your game folder. That's it.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks.