I can't seem to figure this out. I followed the YT steps. I updated the bin file, I have no other mods running except modengine and thunderbolt but when i click that batch file, it runs and the game doesn't launch at all. Is there a step I missed? Any help would be greatly appreciated
I thought I did? I recall running it. Did I do it out of order? Should it be run before the .bat file? because I did do that but I dunno if because I ran it the other way first it through it off. LEt me retry that
yeah, just tried running mod launcher. Waited. Then ran launch ac6.bat, little box came up but doesn't launch the game. Starts like its going to and nothing
Do I need to have the parts already? Is there a Save file I need? I'm only like, passed the first intro boss, the giant hover ship thing and like a couple missions after. Just doing side stuff but I can launch the game in STEAM but trying to use the mod engine etc, nothing
These are new parts, so if you have unlocked the shop, they should appear there. Idk why your game won't launch with modengine. Maybe you could try asking for help on the Discord server.
I did run steam first. As admin just to be sure..I'm going to have to viist that discord server, see if anyone can help troubleshoot specifically. I can't think of anything else to try
jedi, try putting your mod engine into your game directory, this allowed me to just use the mod engine exe instead of a bat, this started my game with the armory mod on ( not this one to be fair havent tried yet). the put the contents of the mods .rar into the mod engines mod folder. then run game with mod engine exe
I have also created some mods myself, but I want to add them to the game as new equipment in the same way as fa78. I added a line of my equipment information in both the EquipParamProtector and EquipmentLineupParam projects, but it didn't have the desired effect when I entered the game. Please tell me what else I need to do. Thank you.
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v1.03.1v1.04.0v1.04.1, so the parts should load now.Anyway, I won't maintain my mods forever, so in the future, you can upgrade it on your own using DSMapStudio.
You should now be good to move the full_armor_gundam folder into modengine2 the same way other mods work.
full_armor_gundam folder:
It should detect that the regulation.bin file is old and the "Update Params" button will appear.
atleast for me that was the problem
the put the contents of the mods .rar into the mod engines mod folder. then run game with mod engine exe