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DGAME14

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dgame14

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24 comments

  1. arno479
    arno479
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    tried updating this using smithbox but it won't work :(
  2. polyneutron
    polyneutron
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    Hey, sorry to bother you with such a question, but do you know is it possible to mod AC6 in a way to change the boost-sliding animation into running animation (using legs movement) - basically, keeping the same speed & maneuverability as with boost-sliding but without actual sliding, with legs moving (running) instead? Like, maybe using overencumbered walk animation but sped up so it would look like the mech is actually running, I dunno.

    Anyways, excellent work on this mod, thank you for creating & sharing it!
  3. sandmoose13
    sandmoose13
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    I've read this mod's name at least 1000 times and I just now noticed it didn't say "come OVER here" lololol. 
  4. Sorry to bother, but i was wondering if this can be installed using mod engine 2 or just the way you mentioned in the description? thank you for your time.
    1. sandmoose13
      sandmoose13
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      You dont need to use any thing. Just put the regulation.bin in the main game folder and voila!
  5. syrops
    syrops
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    • 10 kudos
    i can't for the life of me open Witchy.
    No clue why, i have the requirements, and instead of mercilessly trying to fix it...
    i'm just gonna ask:
    Has anyone here tried merging the 'EquipParambooster' with the latest EZ-core, regulation bin 1.03

    If it works, might i ask someone upload the merged bin?
    1. Kydoimox
      Kydoimox
      • supporter
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      You can also do it yourself using DSMapStudio with Mod Engine 2.1 - Armored Core 6 Support to edit, merge param files

      Links are in https://discord.com/invite/mT2JJjx in #tools-and-resources DSMapStudio asset update for AC6 1.04
      https://github.com/soulsmods/DSMapStudio Merge DSMapStudio asset update for AC6 1.04 with the github DSMapStudio
      https://github.com/soulsmods/ModEngine2/releases

      https://www.youtube.com/watch?v=BiOyuy4tJGY- youtube guide

      with DSMapStudio you can see what has been changed and compare regulation bins to see what params have been edited they will be highlighted, hot reload feature that allows you change params while ingame
  6. Kydoimox
    Kydoimox
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    Which param lines to edit just for Hover on all legs?
    Trying to merge with NEXT Movement Regulation mod
    1. Shinrazune
      Shinrazune
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      • 1 kudos
      have you found at how?
    2. chi2365
      chi2365
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      • 1 kudos
      If you just want to hover, set "EquipParamBooster" to "Unk0x88=10".
      When I checked, it seems that the "EquipParamProtector" attached to this mod is the same as the vanilla one.
      Also, "ENAutoRecoveryControlParam" is optional and doesn't seem to be necessary if you just hover.
    3. Kydoimox
      Kydoimox
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      "UnkFloat0x88=10." Thanks for your assistance. I've added this to each leg armor piece, and as a result, I can now hover.
      Edit: use DSMapStudio with Mod Engine 2.1 - Armored Core 6 Support

      https://discord.gg/shFCEhUY - links can be find in this studio or you can google it.
    4. RyuzakiQyu
      RyuzakiQyu
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      can u help..i new to modding regulationbin file.....already unpoack it with witchy....so which file should i open with notepad++?
    5. Kydoimox
      Kydoimox
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      https://www.mediafire.com/file/ny6rlhyrff7zyhv/EquipParamBooster.param/file

      Here is the file, simply replace it with my edited version which includes the Hover mod and NEXT Movement Regulation adjustments. I've tweaked some of the boosters to match my preferences and made assault booster even faster.
    6. syrops
      syrops
      • supporter
      • 10 kudos
      yeah after using UXM i can't even find this equipparambooster or unk0x88=10 etc. feel blind here. trying to merge with ez-core and just lost in the sauce. downloaded the param file from your mediafire link just to get a grasp of it and i can't even open it in notepad++ or visual studio code. what's required to even open these param files?
    7. Kydoimox
      Kydoimox
      • supporter
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      It's UnkFloat0x88=10 not unk0x88

      You can also do it yourself using DSMapStudio with Mod Engine 2.1 - Armored Core 6 Support to edit, merge param files

      Links are in https://discord.com/invite/mT2JJjx in #tools-and-resources DSMapStudio asset update for AC6 1.04
      https://github.com/soulsmods/ModEngine2/releases

      https://www.youtube.com/watch?v=BiOyuy4tJGY- youtube guide

      with DSMapStudio you can see what has been changed and compare regulation bins to see what params have been edited they will be highlighted, hot reload feature that allows you change params while ingame

      Don't use notepad++ like I did lmao, it's way harder and will have problems with merging param files
  7. chi2365
    chi2365
    • member
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    Do you know how to cancel the stiffness that occurs when AC fires a cannon, like the legs of a tank?
    I would like to know what to change in which Param to do that.
    1. PaleBlobBlob
      PaleBlobBlob
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      i second this
    2. chi2365
      chi2365
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      • 1 kudos
      Wow,nice!!
      Thank you, I'm looking forward to it
    3. PaleBlobBlob
      PaleBlobBlob
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      umm. i think you misunderstood the meaning (i hope i'm wrong)
      "i second this" means that i also wished for the same thing you wanted
      in this case the mod feature
    4. chi2365
      chi2365
      • member
      • 1 kudos
      Yes, I misunderstood that.
      sorry!
      In any case, I respect and appreciate your work.
    5. RyuzakiQyu
      RyuzakiQyu
      • member
      • 0 kudos
      if u found it let me know too
  8. ganonzerf
    ganonzerf
    • supporter
    • 2 kudos
    This mod attaches itself to your save so if you dont want to use it anymore make a back up of your save as well. Tried to uninstall it by restoring the original regulation.bin and it wouldnt go away. Wiped my save and it got rid of it.
  9. Shinrazune
    Shinrazune
    • member
    • 1 kudos
    how to merge this with AC4 Next Movement EquipParamBooster
  10. innocence999
    innocence999
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    • 0 kudos
    Interesting mod, Let's Hover over there!