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xormenter Lrds

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Lrds42

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129 comments

  1. Lrds42
    Lrds42
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    Locked
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    Updates can be found on github:
    github.com/xormenter/AnnoMods
  2. MisterKYYK
    MisterKYYK
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    Hi guys
    I hope someone could explain me this. (I'm actually german so sorry for my bad english).

    My problem with industialized sheep farms: 
    Producing 1 wool in 10 sec that means 6 wool per min. Normal sheep farm (with silo) is producing 1 wool in 15 sec so 4 per min + 1 because of the silo, that makes a total of 5 per min.
    Industrial farm costs 3 times more than the normal ones and are making only 1 wool more per minute and also needs more space. 
    Industrial farm NEEDS a silo to work, it doens't work without food, and it works only on 100% with a silo. Normal farms don't need a silo to work and they work 100% without and 200% with a silo.
    And there's also an Icon that says my sheeps are hungy, even if my silos are full and working, is this normal? 

    SO WHY THE HELL SHOULD I USE THEM?! Am I wrong or something? I really don't get it! 

    THANKS!
  3. jocoolster
    jocoolster
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    Hello,
    Does anyone have the same problem, there is no more fire station in the construction menu.
    Thanks.
    1. kashmir33
      kashmir33
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      This seems to be an issue with the Harborlife mod. So far I have only found that a new save game is needed after deactivating Harborlife. Unfortunately, I put almost 50 hours into my first save after getting Anno 1800 recently. :(
  4. WinneWim
    WinneWim
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    Why no longer on nexusmods
  5. SiddiusBlack
    SiddiusBlack
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    Da ich keinen Github Account habe versuche ich es mal hier:

    Die Industrielle Kuhhaltung will ein Lagerhaus, auch wenn es direkt daneben steht gibt es trotzdem keine Produktion. Muss wohl verbuggt sein. Alles andere funktioniert.
  6. lincolnshooter
    lincolnshooter
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    Posted on github but I'll post here too.

    the Large Schnapps Distillery has a tiny range, (pics here https://github.com/xormenter/AnnoMods/issues/5), I don't think this is intentional so I assume its a bug
  7. Azanthul107
    Azanthul107
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    Could you please upload your Mod here as well and finish Anno1800?  
  8. sheepdog2142
    sheepdog2142
    • supporter
    • 6 kudos

    • I know this is on gitub and I have it on there. However, can we get this mod to cover things like Beer and other resources?
    • Also, could you make a version that doesn't unlock until engineers? Or at least stuff like the steel mills. It's really odd how easy it is to get to Artisans and then have massive production.

      Love this mod!!
  9. freedom0777
    freedom0777
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    Ive noticed the large fishery portion of the mod makes a normal vanilla fishery unbuildable, it stops it from appearing in the menu and its icon becomes grey.
  10. Fartcv
    Fartcv
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    And how to download now? https://github.com - it's very inconvenient. Do I need to rewrite files manually? How to download? (((
    1. Lrds42
      Lrds42
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      Download the zip archive attached to the release. https://github.com/xormenter/AnnoMods/releases/tag/v.1.0
    2. Fartcv
      Fartcv
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      Thank you for the link. Now it works.)))
  11. Wega4711
    Wega4711
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    Hallo,
    ich bin wieder einmal zu blöd und brauche Hilfe:
    ich finde auf Github keine Möglichkeit die Updates herunterzuladen. Was mache ich falsch? Ich folge dem Link auf Nexus, komme aber dann nicht weiter.
    Gruß
    Dieter