This seems to be an issue with the Harborlife mod. So far I have only found that a new save game is needed after deactivating Harborlife. Unfortunately, I put almost 50 hours into my first save after getting Anno 1800 recently. :(
Da ich keinen Github Account habe versuche ich es mal hier:
Die Industrielle Kuhhaltung will ein Lagerhaus, auch wenn es direkt daneben steht gibt es trotzdem keine Produktion. Muss wohl verbuggt sein. Alles andere funktioniert.
the Large Schnapps Distillery has a tiny range, (pics here https://github.com/xormenter/AnnoMods/issues/5), I don't think this is intentional so I assume its a bug
I know this is on gitub and I have it on there. However, can we get this mod to cover things like Beer and other resources?
Also, could you make a version that doesn't unlock until engineers? Or at least stuff like the steel mills. It's really odd how easy it is to get to Artisans and then have massive production.
Ive noticed the large fishery portion of the mod makes a normal vanilla fishery unbuildable, it stops it from appearing in the menu and its icon becomes grey.
Hallo, ich bin wieder einmal zu blöd und brauche Hilfe: ich finde auf Github keine Möglichkeit die Updates herunterzuladen. Was mache ich falsch? Ich folge dem Link auf Nexus, komme aber dann nicht weiter. Gruß Dieter
On Nexus, I have to create a zip archive of the mod, click through a dozen of prompts (that Nexus could just auto-fill tbh) and then upload the whole thing with my slow internet connection (hope that the upload doesn't get stuck). Even if I just changed one line in some xml file.
For users with a slow internet connection, github offers the same advantage - if they clone the repository with git instead of downloading it, they they only need to download the information that this one line of code changed.
And it makes it easier for people to contribute translations.
I didn't used it a lot (Anno modloader), but it seems, that there I can see which files was changed(commit), so for update I only need to download the newest. This looks nice.
129 comments
github.com/xormenter/AnnoMods
Does anyone have the same problem, there is no more fire station in the construction menu.
Thanks.
Die Industrielle Kuhhaltung will ein Lagerhaus, auch wenn es direkt daneben steht gibt es trotzdem keine Produktion. Muss wohl verbuggt sein. Alles andere funktioniert.
the Large Schnapps Distillery has a tiny range, (pics here https://github.com/xormenter/AnnoMods/issues/5), I don't think this is intentional so I assume its a bug
Love this mod!!
ich bin wieder einmal zu blöd und brauche Hilfe:
ich finde auf Github keine Möglichkeit die Updates herunterzuladen. Was mache ich falsch? Ich folge dem Link auf Nexus, komme aber dann nicht weiter.
Gruß
Dieter
I don't know how it is for mod makers, but for me as a user Nexus is more comfortable.
Even if I just changed one line in some xml file.
For users with a slow internet connection, github offers the same advantage - if they clone the repository with git instead of downloading it, they they only need to download the information that this one line of code changed.
And it makes it easier for people to contribute translations.
I didn't used it a lot (Anno modloader), but it seems, that there I can see which files was changed(commit), so for update I only need to download the newest. This looks nice.