any chance you could also make it buildable as a Cargo Ship 4 socket and 6 slots I can put it to a shipyard myself if you like I would really love that If Possible of course
I'm not sure if you're still interested in making it into another ship or if you had figured it out on your own, but I managed to convert the extravaganza steamer into the Gigantia. All you need to do is change the GUID in the assets.xml to 102455 (Make sure to overwrite the GUID both times) and now you can build and use her. Hope this helped.
This mod is wonderful and, together with your tramp steamer skin, gives Anno 1800 a "real world" feeling the vanilla steamships simply don't. I was wondering if you had any plans, or were open to, creating some more realistic steamships/liners? I'd love to see some more ocean liner variety, e.g. based on fin de siècle ships like RMS Oceanic or RMS Baltic, as alternatives to airships for mail routes! :)))
I'm not sure if you're still interested in making it into another ship or if you had figured it out on your own, but I managed to convert the extravaganza steamer into the Gigantia. All you need to do is change the GUID in the assets.xml to 102455 (Make sure to overwrite the GUID both times) and now you can build and use her. Hope this helped.
I copied your mod folder and renamed it (so that I can build a ship and the tourist ship will be also the "Titanic"). Then, in the copied folder, I searched for the assets.xml and changed the GUID to 102455. Works pretty well! Thank you!
Is there a way to make the ship appear with lesser visitors? I set the 'Tier 2' ship visitor requirement down from 50,000 to 2,000 and it still doesn't show the Gigantania.
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any chance you could also make it buildable as a Cargo Ship 4 socket and 6 slots
I can put it to a shipyard myself if you like
I would really love that
If Possible of course
and now you can build and use her. Hope this helped.
I d'ont really understand the instructions.
and now you can build and use her. Hope this helped.
Then, in the copied folder, I searched for the assets.xml and changed the GUID to 102455.
Works pretty well! Thank you!
anyway to scale this down locally by editing code in the files?
At the moment, I've been striving to find a good size that represents the scale of the ship, while keeping it game-scaled.