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  1. TFE71
    TFE71
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    Royal Red Clipper v1.0.2

    Adds a new ship, the Royal Clipper (Her Majesty's Clipper), the magnificent red sailboat located in front of the
    port of Archibald Blake, quite simply.

    All informations are in the Readme and in the Description of the mod. Readme.txt = Description (they are the same).

    For any request, complaint, bug, permission issue or whatever, just leave a message, I'll respond.
  2. TFE71
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    Merci à tous pour vos remerciements et tant mieux si vous aimez ce navire, c'est aussi mon cas ! :).

    J'ai recherché ce clipper pendant un long moment sur le Nexus, en vain, il n'y était pas ! Certains mods l'ont ajouté mais il est au milieu d'un pack énorme qui change tout le jeu, et je n'avais pas envie d'avoir tout ça dans mon jeu.

    Beaucoup de modders font des "overhauls" (pas seulement dans Anno mais dans plein d'autres jeux), des gros packs qui changent trop de choses en même temps, ils devraient penser à ceux qui sont intéressés seulement par un petit morceau de leur mod. Ils devraient créer plutôt plusieurs petits mods séparément.

    C'est ce que j'ai fait avec ce mod ! :)
    ----------------------------------------------------

    Thank you all for your thanks and so much the better if you like this ship, it is also my case ! :).

    I searched for this clipper for a long time on the Nexus, to no avail it was not there ! Some mods added it but it's in the middle (inside) of a huge pack that changes the whole game, and I didn't want to have all of that in my game.

    A lot of modders do "overhauls" (not just in Anno but in a lot of other games), big packs that change too many things at the same time, they should think of those who are only interested in a small piece of their mod. Instead, they should create several small mods separately.

    This is what I did with this mod ! :)
  3. ISIS123
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    For anyone wondering, yes this mod works fine with GUI 17 update.
  4. Azanthul107
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    Does this mod works with the new GU? 
  5. Pacman4ya
    Pacman4ya
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    Hello, would it be possible to udpate this mod since the new DLC came out? i can't use it :/
  6. nkNoBrownies
    nkNoBrownies
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    Hello and thank you for your work, the clipper is a nice addition. i am a newbie in the game, what i don't know how to do is how to make it work in trade routes to utilize the increased cargo size per slot. Any help would be appreciated.
    Thank you and good annogaming.
    Edit: Found it. If you add the mod "Ship Capacity" to the game as well you can set it up properly in trade routes to max increased storage capacity of 100t/slot
    1. Azanthul107
      Azanthul107
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      I dont find that mod, are you sure its still active?
    2. piny1224
      piny1224
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      its part of spice it up
    3. piny1224
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      you have to add the name Royal Clipper and the GUID 6700000 in the assets HTML of the Ship Capacity mod.
  7. cosmojesus
    cosmojesus
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    The ship doesn't work with global buffs like optimization influence bonus etc. Any ideas how to fix it?
  8. arodvi
    arodvi
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    Found solution for the clipper sails that remain deployed when the ship is in stationary position. Remove that line <ShortenSailsAfter>0</ShortenSailsAfter> and everything should be fine.
  9. frasoucos
    frasoucos
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    Great addition to the game! Thank you!
  10. Holapaka
    Holapaka
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    Merci pour ce très bon MOD :)
  11. TFE71
    TFE71
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    Post deleted : obsolete.
  12. arodvi
    arodvi
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    Could you fix the bug with the sails? I mean when the ship is not moving the sails are still opened. I am asking because I have got similar ship in my mod collection and the sails are the same like in this one.
    1. TFE71
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      I well understood your request. I think it's not going to be easy to change that, I haven't found a solution yet, but I'm still looking. ;)