Anno 1800

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Created by

Lrds xormenter

Uploaded by

Lrds42

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58 comments

  1. Lrds42
    Lrds42
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    Locked
    Sticky
    NO LONGER UPDATED ON NEXUS. Moved to github
  2. AlistLacru
    AlistLacru
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    The mod is great! But there is one "But"! Excuse me, but if you link to github, then please explain how to download it there. I'm not a genius programmer. I can't upload from github because I see the message "Uploads are disabled". For convenience, the www.nexusmods.com platform was created so that we would not sit and suffer on some third-party sites for developers. (((
    1. Azanthul107
      Azanthul107
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      Releases ยท xormenter/AnnoMods (github.com)

      Download the zip.file, the rest like usual 
    2. summoner3
      summoner3
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      Since I just had to again from that crazy site, while still in my memory. There's a green "code" button upper right, down arrow on it. You click it, then look lower for download zip. Crazy way to make a site IMO. I hope this helps those searching for how to do it. It should have been a download button on go to files. I'm not blaming the creator of the mod, only those that made the site...
  3. NicolasLukas
    NicolasLukas
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    I'm using the latest new world docklands version from github and noticed a potential problem. There are basically two versions of the storage depot - one can be built from the docklands main building menu - and the other one from the build menu. The problem is that the version from the build menu has no limitation of how many can be built (normal version has a limitation of 5 depots). Is this intended?
  4. Zitmen2Win1
    Zitmen2Win1
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    great mod
  5. Sodapop83
    Sodapop83
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    Hi, the trading for wood seems to have been messed up for me. I cannot export wood  in the docklands because its trading valueu is some very negative number and the game crashes when Captain Tobias comes to trade when wood is one of the export items. Possibe to check if there is an issue please? I had the same problem with gas in a previous version that was fixed in a new version some time back.
  6. xeptim
    xeptim
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    I noticed a problem, potentially related to GU16.  If a docklands or any module is ruined (e.g. during or after a failed invasion from the AI), interacting with the ruined building/module or even mousing over it causes a game crash.  In my case it was a docklands module which I was able to remove only by deleting the main docklands building and being careful not to let the mouse go over the ruined module.  Happened to me in Enbesa, not sure if it's happening elsewhere.  And as I said, only ruined buildings/modules.

    Confirmed I have the latest version of mod from GitHub.  Posting here because seems like the place where issues are being reported?

    Cheers

  7. cmalfet
    cmalfet
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    Hi, Unfortunately the mod cause the game to crash after update to GU16. Even the latest update. Do you mind to have a look at it and fix the mod? Thank you
    1. Lrds42
      Lrds42
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      It does work for me. Does it crash when loading a modded or unmodded savegame?
  8. leavmir
    leavmir
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    Yeah, update is definitely needed since game crashes after trying to build a module for Docklands in Enbesa/New World. 
  9. ShenXun
    ShenXun
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    We may need an update for the new DLC, thank you! ;)
  10. CRABCLW
    CRABCLW
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    Import/export button just flashes when pressed. unable to get inside to trading area. there is also no button to in the storage area to access import/export screen. worked fine then mod manager crashed and erased all docks in new world and enbesa.
    deleted and re-downloaded mod and now i have this problem.
    any suggestions? love this mod. everything else works fine just cant access import/export screen.

    Update- Re-downloaded mod manager fixed it!
  11. csarebel67
    csarebel67
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    This mod stopped working after Empire of the skies dropped. What do I need to do in order to get this working again?
    Thanks