Did not test all the cases (not having that much time), so if the minimap resets at some point (like after using elevator or resting), please, do a report.
Next update on that one will be a toggle for an enlarged centered radar you can summon at any time.
Edit: An important note on the bug with save reloading. It's a bizarre thing that's happening here and it was the same issue we've seen with another UE game - Jedi Survivor. At some point UI widgets start duplicating: they're not shown on screen (just the last one) but they still exist in memory and references are still valid. It's either UE garbage collection acting up or it's devs forgetting to cleanup the widgets.
I'm also using the GUI rescale (I tried both 0.40 and 0.35) and the minimap is really tiny and small and nothing changes even if I change the MinimapScale or Offset...
I'm working on a 4K monitor with 3840x2160 resolution...
Great mod, Really liking it especially if you turn off display minimap in motion tracker in gameplay settings, that only shows the classic motion tracker which makes game somewhat harder, And this mod that makes it larger seemed perfect appreciate your work, ty. Could you try make an mod that disables the Dirtmask hexagon lensflares, they don`t show much in game but happens that they popup in screen,
Appreciate your work, I got five of your mods on the go and they really improve the game for me. Do you reckon you could make the minimap focus on what the camera/drone is seeing rather than the squad? Thanks.
Just a quick report on the latest patch of today: At first glance every mod I downloaded from you still works. Smaller HUD, marine names during actions-slow-mo, bigger minimap. Of course I can't tell if your mods in any way go against any of the changes, partly because as of now the patchlog is missing lol. :D
I will keep an eye out if any mod is misbehaving later that day.
16 comments
Next update on that one will be a toggle for an enlarged centered radar you can summon at any time.
Edit:
An important note on the bug with save reloading. It's a bizarre thing that's happening here and it was the same issue we've seen with another UE game - Jedi Survivor. At some point UI widgets start duplicating: they're not shown on screen (just the last one) but they still exist in memory and references are still valid. It's either UE garbage collection acting up or it's devs forgetting to cleanup the widgets.
MinimapScale=2.00
MinimapOpacity=1.00
MinimapPosOffset=(X=-200,Y=-400)
I like the minimap more to the edge of the right side.
+ModsToLoad="NoDeathClock"
+ModsToLoad="MarineNames"
+ModsToLoad="MinimapScale"
+ModsToLoad="MapPause"
And put in the same file the two needed sections:
[/Game/R457Mods/MinimapScale/BP_MinimapScaleModActor.BP_MinimapScaleModActor_C]
MinimapScale=2.75
MinimapOpacity=0.75
MinimapPosOffset=(X=-400,Y=-450)
[/Game/R457Mods/MapPause/BP_MapPauseModActor.BP_MapPauseModActor_C]
bMapOnly=true
I'm also using the GUI rescale (I tried both 0.40 and 0.35) and the minimap is really tiny and small and nothing changes even if I change the MinimapScale or Offset...
I'm working on a 4K monitor with 3840x2160 resolution...
Any suggestion?
I bought the game mainly because the NEXUS mod page and downloaded and installed your mods on my 1st gameplay, they are great.
It's possbile to make a mod with 2x and/or 3x of command points, tools, medikits, etc? I think the current amount of these resources so nerfed.
Thks in advance for the answer
All other settings are fine
Modifications to location settings do not take effect.
MinimapPosOffset=(X=-350,Y=-400)
please help
Could you try make an mod that disables the Dirtmask hexagon lensflares, they don`t show much in game but happens that they popup in screen,
Do you reckon you could make the minimap focus on what the camera/drone is seeing rather than the squad?
Thanks.
I will keep an eye out if any mod is misbehaving later that day.