Ace Combat 7: Skies Unknown

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NuclearFuzion

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NuclearFuzion

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21 comments

  1. NuclearFuzion
    NuclearFuzion
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    Sticky
    Interference with other skins has been fixed, thanks to CherrysDelight for repacking the file as I don't have UE4
    1. brian676
      brian676
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      Love the skin.
      It's in my top three for CFA-44.  :)

      Funny thing, the other two I love, you made comments because you liked them too.  :)

      btw, CherrysDelight is amazing person.
      I sent a PM requesting a colorblind mod, as did many people,  and it happened.  :)

      Lastly, talented modders that like helping people have made quality of life go through the roof!
  2. ValkyrieAstra
    ValkyrieAstra
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    Could you please release an "all slots" package of this skin? 
  3. Jeremiah753
    Jeremiah753
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    the skin is not working. I did the "~mods" folder in paks and is still not working
    1. NuclearFuzion
      NuclearFuzion
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      do other mods work
  4. Seymour1134
    Seymour1134
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    Great mod bro, but it will better if you can make it light even not in certain condition, like even in whole time combat. Hope you can make it :3
    1. NuclearFuzion
      NuclearFuzion
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      This requires modifying the game in a way I do not have the skills to do. Perhaps you can ask another modder who knows how to do this. You have my blessing to do so.
  5. spooni83560
    spooni83560
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    Quite simply one of the best ace combat skins ever created (includes the game team itself)
    The modding craze has struck again.

    A huge thank you for the work on this skin.

    No aircraft DLC will ever be able to match it!
  6. Stef099
    Stef099
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    Nice mod , I put the .pak file in the (tilde) mod folder but the skin does not appear. Do you have some advice ?
    I have the deluxe edition with all DLC but no mods for this plane work, all the others do.

    OK FOR FUNCTION I HAVE TO PUT THE FILE MOD IN VISMOD SUBFOLDER IN THE MOD FOLDER WERE ALL THE VIS MOD ARE . I HOPE IS HELPFULL FOR SOMEONE --> NO IN THE MOD FOLDER BUT IN THE SUBFOLDER FOR VIS MOD .

  7. SeventhSith
    SeventhSith
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    i placed the pak file in the pak folder but the skin doesn't show up in any. am i doing something wrong?
    1. NuclearFuzion
      NuclearFuzion
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      needs to be in mods folder.
  8. MaryDELacey
    MaryDELacey
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    Hello,please how can I achieve the light effect
    1. NuclearFuzion
      NuclearFuzion
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      only during certain sequences

      i.e night refuelling, night takeoff/landing
    2. MaryDELacey
      MaryDELacey
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      Thanks a lot

  9. The skin is really nice but it causes some problems.
    It seems it overlaps with other skins especially the triangle shaped things, on other creators skins but even another skin of yours










    1. deleted69543623
      deleted69543623
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      Seeing this one was based on the Osean Skin, and it makes use of custom normals, the conflict is mainly resulting on those(as 00_N applies to all), it may be a bit of work to setup, but a solution for those is the material instances package that got updated, which got both a version for isolating MREC, but also one for isolating normals, which may be useful.
    2. NuclearFuzion
      NuclearFuzion
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      as rhythus said, the normals for planes are shared from the slot 1 skin, this isn't typically a problem as most of my skins just replace diffuse and MREC

      slots 4, 5 and 6 use the same MREC as slot 1, which is why my other skins that replaces MREC do not conflict with other skins in that slot

      unfortunately, since skins typically use the same panel lines and details, this means every skin in every slot uses the same Normal as slot 1, as I normally don't replace the Normal file used for 3D effects

      this may be fixed later but this is just a current limitation of the skin caused by certain slots sharing the same files
    3. NuclearFuzion
      NuclearFuzion
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      okay, so while figuring out instancing, I basically pack mods the old fashioned way which doesn't work with the instancing files. I don't have space on my PC for unreal, and for a hobby I don't really want to install a large piece of software just for this (this may change in the future) as well as learning how to use it.

      I've talked with cherry who might be able to create .pak for me that will not interfere with other skins in the meantime, and will move this to bugs once the new file is uploaded
    4. NuclearFuzion
      NuclearFuzion
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      New version should be updated, big thanks to Cherry for helping me out with this!
    5. deleted69543623
      deleted69543623
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      Sorry for late reply, in fact is a bummer considering Nexus didn't notifyed about the replies neither,  but glad that Cherry helped at least on those issues, but in short, both on Nexus and Moddb, the Instances now got fixed with some changes, mostly following the new layout Dan made, as 00-02x_MREC/N is the correct way to setup those to avoid conflicts related to some skins :

      https://www.nexusmods.com/acecombat7skiesunknown/mods/233?tab=files&file_id=1885
      So UE4 isn't such necessary, but if i remember well, you make use of the Mod Tools/Hex method yet, for instances, it wouldn't be such a hazzle, but the issue in fact may come on probably making the assets containers with the specific names. currently the Light Build, is 8GB, but probably it may be still very threatering for your current rig setup, along as Mod Tools got really weird issues yet with MREC handling with the TGA import, so yeah, clearly understand why some advancements didn't come yet on the skin layout. but yeah, i will be double checking what happend with the notifications here, as i felt annoyed that toggling them, Nexus would show ALL the notifications of anything on the website, and it would turn very polluting, but i really sorry about the wait, aside of these, i took a while thanks to rain periods at my region and country, due i recently turn to be overprotective towards my new hardware pieces, since after the last issues from mid month of 2020 that was getting me very stressed by power supply issues...
    6. UnPokemon
      UnPokemon
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      Lovely! Thanks to both of you for the update, I shall redownload immediately! :D