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Gen0-234

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Gen0234

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16 comments

  1. zb2647k
    zb2647k
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    If I hope to use the  UAV compatible version, shall I install the basic loadout and the UAV loadout too? Or just install the UAV loadout , and delete the old basic loadout file?
    1. Gen0234
      Gen0234
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      Delete the old (1.0) version file, then install the UAV loadout one (for that particular skin slot)
  2. ABCR2018
    ABCR2018
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    Is there a plan to make this compatible with the UAV-45 Overhaul mod?
    1. Gen0234
      Gen0234
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      I plan to look into it. As usual, no promises on if it'll be possible in the end
  3. T0TheWind0w
    T0TheWind0w
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    Confirmed. Can snipe through mountains at Mission 09

    Edit: as stated by the author, remove the UAV Malebolge mod (or else you'd get an ordinary EML)
    1. ABCR2018
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      Have you tried destroying the platform in Mission 11 in one shot?
    2. Gen0234
      Gen0234
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      As of 1.1 update, there are now compatibility files and options to have the Modular Railgun option with the Malebolge loadout mod.

      Ensure the "Loadout & EML config" file from this mod has higher priority than the Malebolge mod, whether it's for the UAV-45 loadout or Basic loadout (otherwise it will use Malebolge mod's loadout)
  4. ABCR2018
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    Would it be possible to implement the piercing railgun on the PW.MK1 mod?
    1. Gen0234
      Gen0234
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      Technically possible, yes.

      However, I wouldn't be the one to do it. True PW Railgun (in the original game) has more to it than piercing - damaging trail that remains for a few seconds, and charge up time (in addition to slower travel time than EML and big damage able to oneshot airships). The author themselves, I believe, has interest in making the RG faithful to the original, but the method to implement it hasn't been engineered yet.
  5. Zantheros
    Zantheros
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    The description mentions that none of the alternate EML types are affected by EML parts, but are there any weapon parts that do upgrade them?
    For example, the homing versions being buffed by missile parts, or the explosive one being buffed by RKT parts.
    1. Gen0234
      Gen0234
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      From my testing, no unfortunately. The homing, airburst, and piercing variants - those that are based on missile weapons - aren't affected by special missile load count part so it would be logical to think they wouldn't be affected by any special missile parts. Explosive variant is based on a weapon class not used by player in base game - not affected by any parts.
  6. zb2647k
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    Can the homing bullet destroy a F-22/YF-23/SU-57(3 MSL can kill) by one shot? And is this mod compatible  with the ADMM improved homing and reload mod by TTFH?
    1. Gen0234
      Gen0234
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      Yes, the homing EML can oneshot enemies that normally take 3 MSLs to kill. Base damage of Homing EML is the same as base EML (140)

      I've checked the ADMM improved homing & reload mod you mentioned. It modifies the ADMM itself (and ammo in data table) instead of the CFA-44 (as in, it does not swap CFA's ADMM for an improved version - it directly improves the ADMM itself) so yes the two mods are compatible.
    2. zb2647k
      zb2647k
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      OK, thanks.
  7. ABCR2018
    ABCR2018
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    It is strange that the railgun at the bottom is not another Purgatorio, since the bottom is also the location of the 3rd ADMM launcher.
    Also, is this supposed to work with the UAV-45 mod?
    1. Gen0234
      Gen0234
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      The ADMM pod at the bottom is noticeably longer than the top two pods, so I saw it as an opportunity for a different EML unit. (It is also easier on making the Sp Weapon model & animation because rotating the model isn't needed)

      Also, this mod isn't (or, hasn't been made) compatible with UAV-45 mods, or other CFA-44 loadout mods. Might change in the future.