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Created by

Urvopteryx and Lanzerince

Uploaded by

Urvopteryx

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About this mod

The plane nobody asked or wanted comes to Strangereal. The F-15D/J is the trainer version of the F-15C and F-15J respectively, now adapted into a multirole aircraft with unique special weapons that allows it to engage air and ground targets simultaneously.

Requirements
Permissions and credits
Changelogs
Donations
F-15D Eagle

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Credits and Thanks:


Special thanks to Lanzerince for letting me use the ODMM weapons mod from his Su-27M Super Flanker Mod.

Credits to Codename: VANILLA for the templates and files needed.
- Thanks to Lanzerince for the tips, suggestions, and aid on the weapons arrangements and reference images for the skin creation.
- Thanks to Dantofu for letting me use the F-15C / F-15J template, and for the Instance files and the Material Instance guide.
- Thanks to SolemnOne for letting me use the F-15E template and for the Hitman / Monarch scheme masks.
- Thanks to Lemmy for the help with the English and French localizations.
- Thanks to Lacus Clyne for the help with the Japanese localizations.

Credits to the Ace Combat Modding Wiki for the resources.
- Thanks to Sincerity for the localization and Addon guide.
- Thanks to Kosnag for the Master Files

All Credits to Project ACES for making the game in the first place.

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Version - 1.0.

Changelogs:

1.0.
- Initial Release.

1.2.
- Uploaded Template / Resources for Skin Modders

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Skin Variants (F-15D):
- Slot 1: Heater / Ferris scheme (Specifically the 74-0089 as seen here)
- Slot 2: Project Wingman / Hitman 1 dark grey with orange camo scheme (Borrowed with permission from SolemnOne)
- Slot 3: NASA x Experimental Test Scheme (Based on these two skins)
- Slot 4: Heater / Ferris scheme with Mage Squadron markings.
- Slot 5: Heater / Ferris scheme with Spare Squadron markings.
- Slot 6: Heater / Ferris scheme with Strider Squadron markings.
- Slot 7: Sorcerer Squadron scheme but with USAF markings (RealStrange AU skin).
- Slot 8: Silber Squadron scheme (Inspired from this model kit scheme).

Skin Variants (F-15DJ):
- Slot 9: (12-8054) 20th Anniversary of the JASDF Fighter Training Group.
- Slot 10: (02-8072) "Naka Ao" scheme which is also the inspiration of the KNIGHT Type skin for the F-15E in Ace Combat Zero.
- Slot 11: (82-8091) Aggressor Green Camouflage scheme variant 1.
- Slot 12: (92-8070) Aggressor Green Camouflage scheme variant 2.
- Slot 13: (32-8083) Aggressor Tiger Stripes scheme.
- Slot 14: Sol Squadron scheme (Fictional scheme with fictional numbers).

Notes:
- The F-15D occupies Skin Slots 1 to 8 while the F-15DJ occupies Skin Slots 9 to 14.
- The co-pilot / WSO is replaced with the Copro head on Skin 2 and Skin 7. Why? Just because.
- The joystick in the cockpit moves, but you need to use the FOV mod to see them properly.

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Weapon Variant

F-15D
Standard Missile: Standard MSL (AIM-9L/M Sidewinder)
Special Weapon 1: ODMM (Shows up as ADMM)
Special Weapon 2: SAAM (AIM-7M/P Sparrow)
Special Weapon 3: UGB (Mk.82)

F-15DJ
Standard Missile: Standard MSL (AAM-3 / Type 90 Missile)
Special Weapon 1: ODMM (Shows up as ADMM)
Special Weapon 2: SAAM (AIM-7M/P Sparrow)
Special Weapon 3: UGB (Mk.82)

Notes:
- The ODMM shows up as ADMM in the weapons select and in the UI.
- The ODMM is made by Lanzerince for his Su-27M Addon Mod. I borrowed it with his permission.

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IMPORTANT FILES (ADDON):
  • ~~~F-15D_BASE_P:
    Contains the base models, animations, pawns, materials, etc needed for the mod to work.

  • ~~~~~F-15D_Skins_P:
    Contains all the skin textures.


THIS MOD IS ONLY COMPATIBLE WITH MY OTHER RELEASED ADDON MODS. YOU NEED TO WAIT FOR SINCERITY TO UPDATE HIS COMPATIBILITY BETWEEN ADDON PLANES MOD FOR THIS MOD TO BE COMPATIBLE WITH THE OTHER ADDON MODS.

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A/N:

Also big thanks to VDGRythus and Lanzerince for all the help with the animation rigging, skin references, and suggestions / ideas for the mod loadouts, etc.
Also thanks to Lemmy and Lacus for the English, French and Japanese localizations.

Bug reporting can be done in the Nexus' Mod page Bug reporting tab or at Moddb's comment thread.

Be aware that reporting any bugs must be in detail and you must provide
image proof and the error logs (Just press Ctrl + V after a
Fatal Error) of the bug.


DO NOT BE VAGUE.

Author is currently NOT accepting model and heavy kitbash commissions but is open to
emblem and skin commissions. Please DM for further details.


Author also has a ko-fi page here - https://ko-fi.com/urvopteryx

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INSTALLATION:
1. Go to your Ace Combat 7 installation folder.
( [Your Steam Install Directory]/Steam/steamapps/common/ACE COMBAT 7/Game )

2. Make a "~mods" folder in  .../Game/Content/Paks/

3. Extract ALL of the mod's BASE and Skin .pak files from this zip into the ~mods folder.

4. Run the game

5. If the mod doesn't work in-game, just add an extra "~" in front of the .pak file.