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Quick Start Setting in UEVR In-Game Interface
for players ONLY using the files from my mod:
in UEVR In-Game Interface
tick the show advanced options
make sure the "decoupled pitch" option under camera be disabled
under UObjectHook, in the main tab, expand the common objects, and expand the acknowledged pawn, scroll down and find the bIsInCloud and bIsInSand, tick them on and then right click on them, click save property
this is a quick/easy solution for the "cockpit model lock to camera / stick to your face" problem, but you will experience small shaking in cockpit but i guess this is acceptable. if you don't want to have this little shaking, please read below.
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for players also using the files from other vr compatibility mod:
not ...