I've played the game and I do know that it does have a gun in it, but there is no space on the model to actually fit a gun on it, nor is there any space for an underslung gunpod like on the F-35C, which is why this decision was made
I have tried adding guns to this mod. I unpacked the mod using the urealpak. Find the information in the blueprints folder. Search for the f52 in UAssetGui and find the guns. Change the ammo from 0 to 2400, save the mod and then repack it with compression (also tried it without compression) to make it a .pak file again. Put it in the mods folder and it doesnt work.
You're mod works perfect but it doesnt work when I alter it. I've even tried putting a tilde ( ~ ) in front of my altered version of the mod and it didnt work. Any idea what im doing wrong?
Hey, I was wondering if you'd consider adding the LACM weapon to the Special Weapon lineup, the one that's an anti-surface cruise missile for long-range warfare against ships and ground units. It's my favorite ground weapon, but this is your mod, so I don't exactly expect it to be added.
But I think the serious Anti ground firepower this weapon produces would make a nice compliment to the aircraft itself. The current anti-ground weapon is well, a bit lackluster.
Wonderful work. I like it very much. No offence, but if you permit, I would like to point out a mistake. The Swept Wing's swept angle is complete wrong, If you look at an F-14, Mig-23 or Tornado, or even the cutscene in COD11. You will actually notice that the forward ledge of the wing should be aligned with the forward ledge of the wing box (just behind the intake strake)(or the winglet place on F-14) when it fully swept back. The angle of Swept Wing aligned with the forward ledge of the wing box is actually very important to reduce air residences in high speed.(To hide the plane body in the shock wave cone) A bad example would be Su-24, it's air design was a total crap due to lack of ability to change wing span - causing mediocre performance.
Thank you for the feedback, but I gotta say that that actually is the same angle as in Advanced Warfare, or, at least, how it was on the default model - swept all the way back, at that same angle
28 comments
You're mod works perfect but it doesnt work when I alter it. I've even tried putting a tilde ( ~ ) in front of my altered version of the mod and it didnt work. Any idea what im doing wrong?
But I think the serious Anti ground firepower this weapon produces would make a nice compliment to the aircraft itself. The current anti-ground weapon is well, a bit lackluster.
No offence, but if you permit, I would like to point out a mistake.
The Swept Wing's swept angle is complete wrong, If you look at an F-14, Mig-23 or Tornado, or even the cutscene in COD11. You will actually notice that the forward ledge of the wing should be aligned with the forward ledge of the wing box (just behind the intake strake)(or the winglet place on F-14) when it fully swept back.
The angle of Swept Wing aligned with the forward ledge of the wing box is actually very important to reduce air residences in high speed.(To hide the plane body in the shock wave cone)
A bad example would be Su-24, it's air design was a total crap due to lack of ability to change wing span - causing mediocre performance.
Would you please fix No wing vapor during maneuvers this problem for all your mod ?
That will make them perfect.
Kind regards
All Best Wishes