About this mod

A repository hosted on Nexus that reunites skin releases along few basic mod types

Requirements
Permissions and credits
Mirrors
Changelogs
*Check the download pages for getting the mod you're looking for
*Addon mods requires the compatibility mods released by Sincerity, which can be found on both sites

*All files follow the standard Z-A alphabetic load order of Unreal Engine 4 packages
*”Mod_P.pak” stands for Priority Patches in default UE4 packages, those flags are required for DLC/update content begin modded, don’t remove them for the mod work without issues even if the original files weren’t updated on _P
*”~~Mod” stands as a flag to increase load priority, with more tildes included, you can override content to load first with other packages loaded including other mods
*DLCs may be required for some mods

-How to Install :

-Choose the files you want to install
*Guide yourself by the naming of the package files
-Place them on the following directory
"Custom Path"(or C:/ drive)/steamapps/common/ACE COMBAT 7/Game/Content/Paks/~mods
-If "~mods"(lowercase) doesn't exist, make sure to create it
-Copy and paste the mod to it
-Start the game
-Follow additional requirements if a mod asks, like aircraft/skin/etc unlocking

-Credits(General) :
Cherry(Help on the No Heat Distortions source file and nulling in it)
Dantofu(Creator of the original Invisible Emblems)
SkylineGTRFreak(Creator of the ADFX-01 Prototype skin, originally featured on his GTA V mod release)
Whalers of the Moon(Original creator of the Blue Winds' skin design)
Roaches "ElectronicOldMan"(For the used fonts of ACES/Roach Typographics, i.e. ACES04, Amarillo OADF, etc...)
BlackBaron, Ostrich(Visual cues of XFA-24 Falco skin)
a-chako(For working into vectored graphics of the Ace Combat emblems of every game)
*"Rugal"(Creator of the Mobius/Infinite and Osea vector graphics adapted into the Infinite, Rev.Phoenix and R1V Spec Ops skins)
[*username omitted in respect for his retirement]