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pipibearFreddie

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pipibearFreddie

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51 comments

  1. Q80000
    Q80000
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    can you incrise the damige  so i can one shot aircraft cariers.
  2. MIniRoD
    MIniRoD
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    *Spoiler* In Battle for Farbanti this mod causes Mister X not being able to shoot down Wiseman
    1. AThankYouForTheMod
      AThankYouForTheMod
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      pgm: Don't be too quick when fighting four su30s in the second phase, kill three first and leave one to kill after 60 seconds.Watch mr.x complete a double kill (hehehe chivalry).Why? Waiting for the long-winded and absurd dialogue... If it doesn't trigger, retry to extend the time to shoot down the su30m2.
  3. Incelerator
    Incelerator
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    It's a pretty neat way to change up the gameplay. It makes every missile fired at you way more of a threat, but holy hell does it trivialize dogfighting. I can see why the vanilla game doesn't work this way.

    Edit: It doesn't necessarily always trivialize dogfighting, but it does depend on the mission you're playing. It makes cleaning up the drones on Long Day a complete cakewalk, but Anchorhead Raid is insane, especially if you use Skies Unbalanced on top of it.
  4. Samster765
    Samster765
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    I know it said in the description that SAAMs and QAAMs aren't effected as they already have Proportional Guidance, but it's so bad that it's nearly indistinguishable from the base game pre-patch missiles. Is there a way for you to buff the homing of the specialty missiles? 
    1. ForeverAM
      ForeverAM
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      Now we have it
      https://www.nexusmods.com/acecombat7skiesunknown/mods/2311
  5. IcEzQueeN
    IcEzQueeN
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    cant u make QAAM and SAAM with this mod? even with multiplayer parts v2, QAAM misses way more often than a simple normal missile, and it has way less homing capabilities. I know it has the proportional guidance, but QAAM became standard MSL in confront with other missiles now. Loses its meaning of being a Quick-manouver Air-to-Air Missile... The mod is fine... but those QAAM need a buff...
    1. ForeverAM
      ForeverAM
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      Now we have it
      https://www.nexusmods.com/acecombat7skiesunknown/mods/2311
  6. Eric1451
    Eric1451
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    I noticed the SAM and AD tank missile are also affect by the mod, can you make an update for that too?
    1. buyx1412
      buyx1412
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      How did you make this mod work? Mine broke after the Top Gun DLC.

      Edit: After some testing, it was the Enhanced Gunplay mod that broke it.
  7. DremGaben
    DremGaben
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    Does this work on PVP? I really hope not
  8. PaizuriMan
    PaizuriMan
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    I noticed it affects enemy missiles, their base missiles just home in on you as if it was an SW QAAM.
    1. IoJys
      IoJys
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      honestly i like it that way, ups the challenge a tad
    2. XiiNyth
      XiiNyth
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      on 444 you get 2 hit while oyu still have weapons locked but its fine for every other mission
  9. buyx1412
    buyx1412
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    Can we get an update for this, please? This mod was broken after the Top Gun DLC.
  10. LongDistanceRace
    LongDistanceRace
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    Can anyone please tell me if Sp Weapons v1.6 is compatible with Proportional Guided Missile?