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Gamingroach aka ElectronicOldMen

Uploaded by

witcher1999207

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202 comments

  1. Lavoroxan
    Lavoroxan
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    Is there actually a pak file to revert the direct projectile AA changes like it says in the patch notes?
    Even on easy (20% aa dmg), there's such an insane amount of bullets that i eat s#*! live in 4k within seconds, but i want to try the AI stats and parameters.
    Update: I've completed normal diff with the recommended  mod settings and every module, and I'm now doing a campaign on ace. After changing my mindset and approach (pun intended), i've adapted to the new threat and no longer instantly die to AA/CIWS. Still curious about the optional pak file mentioned though.

    I have a bunch of questions though. Like what do the SPW paks do? Why is the point gain so massively increased? Should i just read all the patchnotes to learn every change in detail, I'm interested in the details of this mod lol.
    1. warrior6671
      warrior6671
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      Did you find out wha the SPW paks do? 
    2. the spw paks alter your special weapon to make them stronger and more different than the others. for example LAAMs now have idk what range as soon as a target pops up you can lock it and it can multilock so it can fire at many different targets at once (depends on how many pilons you have, in fact the f22's 8AAM now is a 12AAM its so funny but not as funny as the CFA-44's ADMM that now has 36 locks :3 also all multilock weapons with the SPW file dont lock multiple times on a single target. other than those quirks all stats increase.
      also no you cant have the aa shot peas like in vanilla if u want the op gun the aa has it too
  2. i love the mod but the difficulty changes in an uneven way. to make boss missions like mission 20 or 18 hard you gotta make missions with lots of enemies like missions 6 or special mission 1 almost impossible
  3. GubaJules
    GubaJules
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    • 1 kudos
    The amount of missiles rivals PW on mercenary, we need unlimited flares please
  4. warrior6671
    warrior6671
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    What is the EOM_SPW_XXXX paks for? The Instructions don't cover them. 
    1. Dynode
      Dynode
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      Those replace the special weapons' stats, e.g. the EOM_SPW_4AAM_P.pak changes the 4AAM missiles stats to whatever the mod alters them to.
  5. NotANamiMami
    NotANamiMami
    • supporter
    • 1 kudos
    Can this mod be paired with the Semi-Real Flight model mod without overwriting the flight model?
    1. TheLothCatSpeaker
      TheLothCatSpeaker
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      yes and its fun
  6. sepecatjaguar
    sepecatjaguar
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    I really love this mod. Using it while doing machine gun only run for medal is become much easier. But I need to remove the raycast otherwise it would be impossible to down the arsenal bird. But using raycast for other missions is fine, tho
  7. Hugehugecat
    Hugehugecat
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    Too much raycast(Collision size) causing killing Arsenal Bird nearly impossible. Please add a proper blast radius for all guns
  8. CountdownClock
    CountdownClock
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    Is there any chance you can edit the amount of flares? i mean now AI are more aggrisive but we still have only 3-5 flares?
  9. 28GEOGUN28
    28GEOGUN28
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    Is there a way to just add the movement part of the mod but not the gunplay mechanics?
  10. Miki192837465
    Miki192837465
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    Ammox10.pak doesn't work, what should i do to fix it?
    1. Q80000
      Q80000
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      • 1 kudos
      add ~~~~~~~~~~~~~! in the bigin
    2. Miki192837465
      Miki192837465
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      Didn't work