Figured as much but thought I would ask to be sure. I just want to kill the ace but to do that I have to find and kill the SAMs before a set time for it to spawn leaving it undefended.
Alternatively, C-17 could be given ludicrous amount of HP so no amount of firepower can take it down. I've seen NPC blueprint files with HP value so just changing that via UAssetGUI should work.
I've changed PC and don't have the game installed, so I can't really check it myself at the moment.
Sorry, is it possible to create a mod that will prevent enemy guns fired at the player from enemy AAGUNs, AD TANKs, CIWS, fighter planes, bombers, and ships from hitting the player's aircraft? If it is possible, please create it.
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I just want to kill the ace but to do that I have to find and kill the SAMs before a set time for it to spawn leaving it undefended.
I've changed PC and don't have the game installed, so I can't really check it myself at the moment.
すいません、敵のAAGUN、AD TANK、CIWS、戦闘機、爆撃機、艦船からプレイヤーに向け発射される敵のGUNをプレイヤー機に当たらなくなるMODの作成は可能でしょうか?もし可能でしたら作成お願い申し上げます。
If anyone can write an unlimited flares mod that'd be great too