0 of 0

File information

Last updated

Original upload

Created by

igromanru

Uploaded by

igromanru

Virus scan

Safe to use

Tags for this mod

15 comments

  1. Velken
    Velken
    • premium
    • 16 kudos
    the black Keystone ID card no longer shows up since 1.0 update
    1. igromanru
      igromanru
      • premium
      • 48 kudos
      Maybe they removed it?
      So far I checked the unlocker still works, but they changed some cosmetics.
      I might need to take a look at it again later.
    2. Velken
      Velken
      • premium
      • 16 kudos
      if i manually edit my character sav (NOT unlock sav) I can get it again (id_keystone), but with your mod, it doesn't show on the list for id cards. They did add new ID cards on 1.0, so, maybe something broke with the adding rows in that view?
    3. igromanru
      igromanru
      • premium
      • 48 kudos
      Well, the current version of mod just basically returns true, when the game checks if you've unlocked the skin.
      I can't promise anything, but maybe I can find a way to go through the database and add all skins. 
      However, it won't happen anytime soon.
    4. 0Ezic0
      0Ezic0
      • member
      • 0 kudos
      How did you manage to edit your ScientistCustomization_1.sav file?
  2. Acleacius
    Acleacius
    • supporter
    • 76 kudos
    Thanks for your work and sharing, Kudos given previously and Endorsing!
  3. tnordlun
    tnordlun
    • premium
    • 0 kudos
    Does this also unlock the suit/backpack in the transmogrifier to allow hiding the slots?
  4. jellycatiscool
    jellycatiscool
    • member
    • 1 kudos
    odd question but does this mod conflict with the "unlock all cosmetics" mods?
    1. jellycatiscool
      jellycatiscool
      • member
      • 1 kudos
      nvm i just tested for myself and it's fine. thank you OP
  5. totfox
    totfox
    • member
    • 1 kudos
    I guess there is no way to reverse the process ?
    1. igromanru
      igromanru
      • premium
      • 48 kudos
      Deleting the save file that contains global unlocks is possible.
      I think it's the Unlocks.sav.
    2. totfox
      totfox
      • member
      • 1 kudos
      It Works !

      Thanks !
  6. pxlCorvid
    pxlCorvid
    • member
    • 0 kudos
    For some reason changing "Permanently Enabled" to true in the lua causes it to just.. not work.
    It only seems to work when I have it set to false. Minor inconvenience, but yea..
    1. igromanru
      igromanru
      • premium
      • 48 kudos
      Please download the new version (1.0.2), change UnlockPermanently = false to UnlockPermanently = true. Make sure that you use a plain text editor like Notepad or a IDE, not World or WorldPad or similar.
      If it still doesn't work, please upload the UE4SS.log to somewhere like pastebin.com and post the link to it.
      The log file should be in (game root directory)\AbioticFactor\Binaries\Win64\ue4ss\
  7. Hopeless142314
    Hopeless142314
    • supporter
    • 3 kudos
    Works