if i manually edit my character sav (NOT unlock sav) I can get it again (id_keystone), but with your mod, it doesn't show on the list for id cards. They did add new ID cards on 1.0, so, maybe something broke with the adding rows in that view?
Well, the current version of mod just basically returns true, when the game checks if you've unlocked the skin. I can't promise anything, but maybe I can find a way to go through the database and add all skins. However, it won't happen anytime soon.
For some reason changing "Permanently Enabled" to true in the lua causes it to just.. not work. It only seems to work when I have it set to false. Minor inconvenience, but yea..
Please download the new version (1.0.2), change UnlockPermanently = false to UnlockPermanently = true. Make sure that you use a plain text editor like Notepad or a IDE, not World or WorldPad or similar. If it still doesn't work, please upload the UE4SS.log to somewhere like pastebin.com and post the link to it. The log file should be in (game root directory)\AbioticFactor\Binaries\Win64\ue4ss\
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So far I checked the unlocker still works, but they changed some cosmetics.
I might need to take a look at it again later.
I can't promise anything, but maybe I can find a way to go through the database and add all skins.
However, it won't happen anytime soon.
I think it's the Unlocks.sav.
Thanks !
It only seems to work when I have it set to false. Minor inconvenience, but yea..
If it still doesn't work, please upload the UE4SS.log to somewhere like pastebin.com and post the link to it.
The log file should be in (game root directory)\AbioticFactor\Binaries\Win64\ue4ss\