The newer customization options have been accounted for as well as a handful of hats. Also found a fix for the mismatched texture issue in Canaan and a certain someones flesh pants.
I will get to the rest of the armor sets in a later update.
There is a small issue I ran into with the waders and I tried to fix it as best I could. If you encounter anything else that might seem like a bug with my stuff, let me know!
I've got to say this; the mod is awesome. The amount of work that had to be done to redo all the body-types, hair-styles, skins, clothes.. Even the wooden dummies in the beginning area are updated!
The only complaint I have is that the pager hyena call is a bit too loud, but that is not a big issue at all. Keep up the good work!
I was thinking maybe a workaround for the arms could be to just make them invisible, they dont change based on outfit or gear equipped in the base game already, so i wouldnt really miss seeing the arms specifically
An Idea for first person arms, rip first person arms from another anthro mod (like https://www.nexusmods.com/cyberpunk2077/mods/9797?tab=files Biosculpted Exotics for 2077) and downgrade them/reskin them?
Another crazy thought I had while playing to simplify the in person arms... make the sleeves of all outfits long sleeves... then make the sleeves too long, make the clothes purposefully "Not Fit" so instead of modeling paws, you're basically modelling fabric covered sticks with flaps of fabric hanging off the end, awkwardly holding whatever you're holding.
The ponytail, previously named 'long1' in the files, was split into two variants after one of the previous updates. Now named PraticalPonytail and RuggedPonytail, the initial ponytail I did will now become the Rugged and the new variant will become the Practical
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The newer customization options have been accounted for as well as a handful of hats.
Also found a fix for the mismatched texture issue in Canaan and a certain someones flesh pants.
I will get to the rest of the armor sets in a later update.
There is a small issue I ran into with the waders and I tried to fix it as best I could.
If you encounter anything else that might seem like a bug with my stuff, let me know!
:3333
finally refreshing this page every day has payed off.... x3
Even the wooden dummies in the beginning area are updated!
The only complaint I have is that the pager hyena call is a bit too loud, but that is not a big issue at all.
Keep up the good work!
wanted to share this idea here just to see
YOU ARE THE BEST !
The ponytail, previously named 'long1' in the files, was split into two variants after one of the previous updates.
Now named PraticalPonytail and RuggedPonytail, the initial ponytail I did will now become the Rugged and the new variant will become the Practical