When I click export to vrm 0.x on my prefab model, it makes the skinned mesh, but the textures are missing. What did I do wrong? I used a fbx model, with the correct rigging and everything
NVM , the screen brightness gets fixed by Video settings on Anti-Alliasing dont Use FSR , go and do the others instead! (warning using the shader is fine but DO NOT use Transparent, the results was actual transparent! if you are not using FSR!)
in its current form (i already know how to do much of the dancing , weapon positioning , and gear optimization) , but do the weapon positioning and gear attachments even work on is current version?
36 comments
I used a fbx model, with the correct rigging and everything
It says to force T pose but "T pose" button is not working..