you can edit the sounds xml to remove certain sounds from the list. You can add unity3d files and add the reference in the sounds xml to include new sounds.
But you can't just add unpacked sounds to the Resources file and expect it to work. You will need to build a unity3d package that contains the sounds.
any mod that has any folder in it other than just a "config" folder, usually needs to be on both server and client. mods with only config folder are server side only.
Since the mod adds a resource file to pull from, the client needs to have that resources for the mod to work
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You can add unity3d files and add the reference in the sounds xml to include new sounds.
But you can't just add unpacked sounds to the Resources file and expect it to work. You will need to build a unity3d package that contains the sounds.
any mod that has any folder in it other than just a "config" folder, usually needs to be on both server and client.
mods with only config folder are server side only.
Since the mod adds a resource file to pull from, the client needs to have that resources for the mod to work