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LittleRedSonja

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LittleRedSonja

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  1. LittleRedSonja
    LittleRedSonja
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    Fully compatible with 2.0 as far as I could test the last few days.

    So no need for me to update the files, so the links are the same and files are the same.

    I plan on adding content and improving the mod once 2.0 stable is released 🥰I hope you keep having fun with this now in 2.0, and good luck finding them all and completing your collection! 💜
  2. b2tharizzad
    b2tharizzad
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    I have no idea what my issue is but when I try to add either this mod or the Bad Boyz one, it completely resets my character back to level 1 on my MP server with no gear like I'm a fresh player. I have tried loading them separately and also changing the load order but I can't figure out why only these two mods are resetting my player.

    Has anyone else experienced this? I want to find some cute toys! :(
    1. LittleRedSonja
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      Hi!
      I have never seen anything like that, and I have used both mods in single player, and also in the Wayward Eko dedicated server for multiplayer for several thousand in game days without issues. 
      Neither mods affect player level, EXP or perks. 

      Could you share your player log with a link or in the Discord so I can take a look and see if there is something else causing trouble, and help you with the issue? 
      Thank you! 💜
    2. b2tharizzad
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      Sure thing! Would it be the logs kept here?: C:\Users\#\AppData\Roaming\7DaysToDie\logs
      Would you want a log file built with your mods enabled after it replaces my character with a fresh level 1 new spawn? Also, what channel in the Guppy discord should I post this?
    3. b2tharizzad
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      So I was checking the latest log that I had with the mods added and I found the below error. Not sure if this is helpful and if you need more, I can post the entire log to whatever area is best on the Discord server:
      Spoiler:  
      Show
      2025-04-29T19:47:12 346.019 ERR Loading player data failed for player 'EOS_0002d9bb49e445a9ab977078e27be6f5', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
      Parameter name: chars
        at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x0023c] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00059] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000a2] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at PooledBinaryReader.ReadString () [0x00069] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemValue.ReadData (System.IO.BinaryReader _br, System.Int32 version) [0x000ae] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemValue.Read (System.IO.BinaryReader _br) [0x00012] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemStack.Read (System.IO.BinaryReader _br) [0x00015] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at GameUtils.ReadItemStack (System.IO.BinaryReader _br) [0x00012] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x000d6] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x00085] in <08c9f4153eea48b3ba6b07af56f53501>:0 
      2025-04-29T19:47:12 346.032 ERR Loading backup player data failed for player 'EOS_0002d9bb49e445a9ab977078e27be6f5', rolling back: The output char buffer is too small to contain the decoded characters, encoding 'Unicode (UTF-8)' fallback 'System.Text.DecoderReplacementFallback'.
      Parameter name: chars
        at System.Text.Encoding.ThrowCharsOverflow () [0x00027] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.Encoding.ThrowCharsOverflow (System.Text.DecoderNLS decoder, System.Boolean nothingDecoded) [0x00026] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.UTF8Encoding.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Text.DecoderNLS baseDecoder) [0x0023c] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte* bytes, System.Int32 byteCount, System.Char* chars, System.Int32 charCount, System.Boolean flush) [0x00059] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex, System.Boolean flush) [0x000a2] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at System.Text.DecoderNLS.GetChars (System.Byte[] bytes, System.Int32 byteIndex, System.Int32 byteCount, System.Char[] chars, System.Int32 charIndex) [0x00000] in <31687ccd371e4dc6b0c23a1317cf9474>:0 
        at PooledBinaryReader.ReadString () [0x00069] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemValue.ReadData (System.IO.BinaryReader _br, System.Int32 version) [0x000ae] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemValue.Read (System.IO.BinaryReader _br) [0x00012] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at ItemStack.Read (System.IO.BinaryReader _br) [0x00015] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at GameUtils.ReadItemStack (System.IO.BinaryReader _br) [0x00012] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at PlayerDataFile.Read (PooledBinaryReader _br, System.UInt32 _version) [0x000d6] in <08c9f4153eea48b3ba6b07af56f53501>:0 
        at PlayerDataFile.Load (System.String _dir, System.String _playerName) [0x0018a] in <08c9f4153eea48b3ba6b07af56f53501>:0 
      vp_FPWeapon could not find CameraMatrixOverride in hierarchy, some functionality will be unavailable
    4. LittleRedSonja
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      Hi!
      In my channel inside Guppy's, it is named "little-red-hood", if you do not see it open your channel browser and make sure it is marked as visible, or just use the direct invite: https://discord.gg/gTZzQ4bC58

      It would be good to have the entire log that way, because I have not seen that before, so it will help to have the whole info, thanks! 💜
    5. b2tharizzad
      b2tharizzad
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      I eventually found what the issue was. I have an extra dyes mod added and for some reason, any instance of the new dyes corrupted the container/items associated. This is what was causing my character to be reset. Once I deleted all the dyes prior to adding your mods, everything worked smoothly. I was even able to add the dyes back after your mods were introduced to the map. I can't wait to find some collectibles!

      Thank you for all your help and keep going with the amazing mods!
    6. LittleRedSonja
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      Oh Thank you!

      Nice to see that you found the problem, and thank you for sharing the solution 💜
  3. MrSigma42
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    OMG they are so cute 😊
    1. LittleRedSonja
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      Thank you! 💜
      I hope you manage to find all of them for the nice secret reward 😊
    2. MrSigma42
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      I'm on the hunt 😊
  4. LittleRedSonja
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    ​Hi!
    This is a question that I get a few times, so I think it might be interesting to post it here. Here we go:
    "Sonja, is it possible for me to rename my favorite plushie?"
    Yes of course it is, thank you for asking! 😄

    So, yes you can rename a certain plushie the way you want, it is super easy. The only thing is, you cannot rename individual plushies, but a certain model. For example you can rename the frog plushie model to "Mr Sleepy Head" or whatever you want, but all the frog plushies in your game will be renamed that way, not only yours. 
    If you are ok with it, here is how you rename your plushies, very easy, no modding knowledge required, only a txt editor such as Notepad 😋:

    1- Open plushies mod folder, you will see a subfolder called "Config". 
    2- Inside that folder, you will find a txt file, "Localization.txt". That is the file that contains all the nice names and descriptions in the mod.
    3- Make a copy of the file and save it somewhere else, just in case something goes wrong and you want to go back to the original file. Anyway do not worry, you cannot break anything, worst thing that could happen if something goes wrong is that the names of the plushies would not show up properly. 
    4- Open the Localization.txt. You will see a long list with plushies names, descriptions and whatnot. 
    5- Locate the name of the plushie you want to rename. For your convenience they are all located together at the beginning of the file.
    6- You will see several lines like this: SonjaCuteFroggy,blocks,Block,,,"Froggy Plushie". Replace the name between quotations with the name you want.
    7- Save the file.
    8- Enjoy your renamed plushie 💜.

    I hope you find it useful. I always try to make my mods as customizable as possible, so everybody can enjoy them the way they want, so I hope you find this little trick enjoyable 😊.
  5. LittleRedSonja
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    UPDATE 1.2.0

    - 30 new Plushies (for a total of 45 in this 1.2.0 version) to make you company and help you in your adventures.
    - Added an additional "Secret" reward on top of the existing one, for finding all the 45 plushies. 
    - Optimized textures and meshes for some of the plushies for smaller file size and better performance. This means that, even when the number of plushies is now triple, the file size is less than double. Isn't that amazing?! :)
    - Adjusted the collider for the Fox Plushie.
    - Fixed some of the plushies not showing the textures when in "placing" mode. 
    - Slightly resized and repositioned some of the plushies to hopefully fit better when on top of half blocks or close to walls. Additional adjustments might be done in future updates depending on your feedback :).
    - Slightly reduced the loot drop rate for the plushies. 
    - You can now scrap your plushies for cloth, if you need to. Desperate times, the horror 😅!
    - The plushies you do not need can now be sold to traders for a little more dukes than before. 
    - Better quality and more "consistent" icons.

    A big update, a lot of work, but I am very happy with the result. I hope you enjoy it! 💜
  6. YlvaRae
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    Further to my feedback, would it be possible to make it easier to display the plushies, without them taking up a whole 1 block space? It hasn't been easy to find appropriate structures to store them on, and the same for the figurines. The size of some of the bigger figurines, means that they are slightly overhanging structures that are 1 block size. For example, the zombie bear is too big, especially when trying to make enough room to store all figurines and plushies, as well as account for space needed in the future, for additional figurines and plushies. Plushies and figurines are also close to the edge, regardless of orientation, of any structure that's 1 block size. Maybe make them be placed centred? If it's possible, please consider making some of the figurines and plushies smaller, and make displaying them a little easier. I also feel that the drop rates for figurines and plushies is quite high. Maybe decrease the drop rates, so it's more of a challenge. 

    Love the mods. Looking forward to more content.
    1. LittleRedSonja
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      Hi!
      Thank you for the feedback! 💜
      Yes, I want to come with a good system to display your collection in an easier way, that is work in progress. 
      For the next update I will see how it looks with slightly smaller figurines and plushies. The problem with having them on the center is that then it would look really odd if you want to place them on top of half blocks such as nightstands and whatnot. 
      I will take a look at the drop rates too, I want it to be possible to be found, but not too common, and it is always difficult to balance it well, specially since it is my first time adding stuff to loots and I am the only one testing hehehe 💜.
      Thank you for all the suggestions 🥰
    2. YlvaRae
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      No worries! Love the mods :) We look forward to more content and future updates.
  7. LittleRedSonja
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    Hi! I got this question in 7daystodiemods, and I think it can be useful for other people, so everybody can play however they want, so here it is: 

    "Can I disable the plushies from be found in loot" and "How can I make the plushies a server reward or admin-only reward thing"?

    1.  To remove the plushies from loot: Open my mods folder. There is a folder there called "Config". Open it. You will see several files, but you only need to worry about "loot.xml". Delete that file (or move it somewhere else outside the mods folder) and the plushies will no longer spawn in loot. Do not worry, everything else in the mod will work as intended, you will not break anything 😄.

    2.  How can I turn the plushies into a "server reward" or "admin reward" only thing?: First follow the steps I explain in 1. to remove the plushies from the loot. Then install the "Loot-only add-on" (if you did not have that installed already). That will remove the plushies from loot AND lock the crafting. 

    I hope you find these little "tricks" useful so you can enjoy the mod in different ways! 💜
  8. LordSoth01
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    Awesome work, love the new Cute Plushie Gift Box option. Very nice touch!
    Now for one that pops out a Plushie Monster lol.
    Was thinking about that when another modder recently posted the Gacha mod... random effects... curses, debuffs, takes your money... low chance to randomly teleport you somewhere on the map, lol.

    Oh maybe that's a bit much but I can hear ppl now, hah.
    1. LittleRedSonja
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      Hi, thank you! 🥰
      I do not know about that gacha mod, but sounds similar or sort of "twitch events" from objects, which I think I could make? I would need to think in a fun way to implement something in that style with collectibles. I have some sort of similar in a new mod that I am making together with Mumpfy, but that one is sort of a surprise that we will release a bit later. Let me think a little bit and see if I can come with something fun. Thank you for the suggestion! 💜
  9. LittleRedSonja
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    UPDATE 1.1.0:

    - Adds the possibility to find the plushies in loot. Where? Well, think in well hidden secret containers, containers with very good loot, and some place where people could keep their favorite plushies and figurines... 😉.
    - Adds an Optional "LOOT-ONLY" mode. Activate this mode by installing the LOOT-ONLY ADD-ON (in "Optional Files" category). This add-on disables the crafting in the beginning. The plushies can ONLY be found in loot then. Catch them all! If you find all of them you will get a schematic to unlock the crafting, and a nice reward. 
    - Makes the Plushies slightly stronger to avoid accidental "killing". They were bulletproof, but you still could destroy them very easy with an accidental melee blow.
    - Add descriptive names for the individual Plushies in the localization.xml

    As promised, here is the "Catch them All" version of the mod. You can play with "craft + loot" or choose to install the Loot-Only Add On and unlock the crafting recipe only after you have found all the Plushies. 
    It works in a very similar way to what I have done with my "Bad Boyz Figurines" mod, so if you like that one you will for sure enjoy this one too!

    I hope you like it, and let me know if you find issues or have suggestions 💜
    1. OhMyGoth
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      Thank you so much for this, me and my wife have been patiently waiting. Well she has, I was refreshing the page all day. I love the other mod with the zombie figurines, we have 7/12 so far. Both of us are looking forward to this one as well. Keep up the good work and we look forward to these expanding further if you do choose to add more to them. And look forward to any other mods that are like this, it makes the game so much more fun with collectibles in it. Cheers
    2. YlvaRae
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      Hello! OhMyGoth's wife here! 

      Excited to collect those plushies! Would love to see some wolves, a nice white one, and a black one. Like Skoll & Hati from Norse mythology! Maybe some cute plushie versions of the in-game zombies? If not too complicated :) Keep up the awesome work. Love these mods. Have endorsed this and the figurines mods :) 

      An option to sell our duplicates, for some dukes, would be cool.
    3. LittleRedSonja
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      Hi!
      Thank you, I am happy that you both enjoy the collectibles hehe 🥰.
      Yes, I plan on making for example some more "cute, perhaps big head, funny variants" of the zombie models, it requires a little bit more time, but I am already "prototyping" a little bit with that. And more plushies of course will come, thank you for the suggestions! 💜
  10. Feralwood
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    Was doing alot of brain storming last night way later than i should have been up. This Plushie mod has alot of potential in my opinion!

    before i start lol i will be downloading the mod! My sister plays on our server but lately shes been into Palia which has plushies with rarity chance drops. She may never come back haha but thats okay. 

    Like previously mentioned about finding vs crafting. Crafting could work if you made a group bundle of them with a rarity chart. Make it a resource heavy item of course. Looting them from various chests and stuff works perfect! 

    Other ideas (food for thought) 
    - can sell for alot!!!! alot alot of dukes atleast the rare ones could!
    - maybe the bundle costs a large sum of dukes to make depending on rarity
    - maybe the bundle is sold from trader for dukes instead of crafting.
    - more plushies, OF COURSE 😁

    Thank you for the hard work you put in LittleRedSonja! 
    1. LittleRedSonja
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      Hi! I am happy that you like the mod 🥰

      My plan is to keep expanding and improving the mod, so thank you for all the suggestions, I will think and see what I can do about that 💜.

      And I hope you enjoy the "Catch them all" update that I am uploading today too 😋
    2. Feralwood
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      Much love! ❤️