7 Days To Die
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Drconfused

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drconfused1

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19 comments

  1. maredark3d
    maredark3d
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    I tryied last update on v19.2 (b4), but it mess some world generic items
    1. drconfused1
      drconfused1
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      You will want to use the updated version of Pick Up Stuff here https://www.nexusmods.com/7daystodie/mods/319
  2. Skyles
    Skyles
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    I really miss this mod in 19, my basses are just barren without it.

    Edit: Went back for another try, worked on some items - no idea what my issue was the first time 'round. New items and items that have become containers (barrels) are not pick-upable, some other (wood) items pickup a "Woodfurnitureblockvarianthelper" and vanish when picked up.
    1. hwayunhae
      hwayunhae
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      Edit: If you open up the Config/blocks.xml in the modlet, and find/replace "woodFurnitureVariantHelper" with "cntWoodFurnitureVariantHelper", the block you pick up will stop disappearing. Unfortunately, id does not become the item you picked up when you put it back down.
    2. rygastan
      rygastan
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      hi,

      I did what you wrote and replaced all the '"woodFurnitureVariantHelper" with "cntWoodFurnitureVariantHelper"' found in the file 'block.xml.
      This corrects the addressing of the item, but unfortunately this does not solve the problem and the recovered objects continue to disappear ...
      An idea on how to make it work again on wooden objects ... for the rest no worries for the moment. Hope you or anyone got a solution.
    3. drconfused1
      drconfused1
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      You would have to use the R key to open the radial menu so you can select the option that allows you to choose the item.

      A person could make it so that the item placed is the same as the item picked up.
      In the blocks.xml file you would want to remove the param1="cntWoodFurnitureVariantHelper" so it would just say
      <property name="CanPickup" value="true"/>
      in the CanPickup property whatever is in the param1="Block/Item" is what it will be in your inventory.
    4. rygastan
      rygastan
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      All is OK ;) THX All works fine
  3. maredark3d
    maredark3d
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    It works with v18?
  4. DevlynBlaise
    DevlynBlaise
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    Loving this mod! Thank you so much! Is there any way to 'lock' in an item once I've placed it? I keep accidently picking up the table under my campfire, and it falls, and destroys everything in it - beakers, food, etc. I've moved my campfire to something else, but it would still be neat to 'lock' them in place.
  5. SloppyBeaver
    SloppyBeaver
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    Very cool. Will track this mod when more items are available for pickup.
  6. axebeardbeardaxe
    axebeardbeardaxe
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    Can you add cow skulls to this please?
    1. drconfused1
      drconfused1
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      cowskulls are in the exterior pickup mod. :)
    2. axebeardbeardaxe
      axebeardbeardaxe
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      Cool, didn't see that. Any way you can make it so you need to Hold E to pick things up? I keep accidentally stealing couches and cabinets while looting.
    3. axebeardbeardaxe
      axebeardbeardaxe
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      Also, I tried to get your modlet to work with the lanterns and flashlights that are strewn about, but no luck. Is there any way you can make those pick-up-able?
    4. drconfused1
      drconfused1
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      added a new file that makes all the lights other than the players lights able to be pickedup. Those lights become player variants and for the most part require power to hook up.

      https://www.nexusmods.com/7daystodie/mods/561
  7. Dreacon
    Dreacon
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    You are a rockstar.
    1. Dreacon
      Dreacon
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      Now I just need to wait for the mod that lets me pick up barbed wire and things like that.
      Keep making the awesome mods.
  8. Gargash1337
    Gargash1337
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    Google translation:
    You can also workbenches, chemical station and forge that one finds cancel or only decorative elements
    1. Gargash1337
      Gargash1337
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      Google translation:
      Unfortunately, this is not ^ ^