7 Days To Die
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BlackGrizzly

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MajorDaddy

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6 comments

  1. MajorDaddy
    MajorDaddy
    • supporter
    • 0 kudos
    I've minimized the number of stacks, as it's also reloading me for a new Chuck that had items gone out of the crates and chests.
    Sorry for the mistake, as I already mentioned in the description, this is my first modification.
    Nevertheless, I would like to thank everyone who used and rated my mod!
  2. dazrozlek
    dazrozlek
    • member
    • 0 kudos
    I've had the problem where a chunk resets to it's original state when using this mod and storing the stacked items in a chest
  3. MajorDaddy
    MajorDaddy
    • supporter
    • 0 kudos
    I'm glad everything's bug-free so far,
    I have lowered the stacknumber to 45 K in the new version.
  4. AnalKing
    AnalKing
    • member
    • 0 kudos
    Everything works great! I twisted a little and works like a clock. It’s better to change stacks to 50k, the chance of departure is much less. On earlier versions above 25k it’s better not to set the world to crash.
  5. MajorDaddy
    MajorDaddy
    • supporter
    • 0 kudos
    Hey thanks for your mail, I will have to optimize the days a bit and find a compromise to prevent bugs if necessary.
  6. StrikerMack
    StrikerMack
    • premium
    • 12 kudos
    You might wanna be careful with this. If your stacks are to big, stuff starts to despawn. The last thing you want is to lose 60k of some rare item/ingredient. This mostly starts happening when you get a certain distance from the container you stashed your stuff in. But maybe it works with alpha 18, I wouldn't know, I tested really high stack sizes on an earlier version of the game (around A16 or A17).