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JoshwaSx8

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JoshwaSx8

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4 comments

  1. JoshwaSx8
    JoshwaSx8
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    • 8 kudos
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    New update now includes all my DLL mods into 1 (except combat cheaters) 

    Any issues please post here or open a bug report. 

    Currently I'm working on but may not materialize:
    Turning my DLL mods into Harmony mods
    Reducing zombie intelligence (which improved performance in limited testing)
    Removing zombie's ability to jump
    Removing shadows from zombies during blood moon (which drastically improved performance in limited testing)
    Removing the new occlusion on all Glass (which looks so ugly with the hard circle transition)
    adding shadows to the hands (As of V1.2 shadows appear on the hand again when out of view of sunlight)
    improving the view distance
    Fixing 12pm showing as 00:00
    Removing blood moon red fog
    Starting blood moon earlier (19:00 instead of 22:00 for new sunset time)
    1 block crouching
    Various editing of FSR  (FSR has been fixed and looks quiet good now)

    Coming soon(3/13/2025): Increased vanilla view distance, more testing is required and that is happening now! New
    screenshots have been uploaded to showcase the tests so far but are not
    part of the current upload. 
  2. epicwumaogamer
    epicwumaogamer
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    • 4 kudos
    very pretty but unbearable performance issues on darkness falls with additional mods in mp.
  3. CalicoDE
    CalicoDE
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    • 88 kudos
    Good stuff, the mesh pop-in was always something that annoyed me in 7 Days.
    Ironically it actually improved my performance somehow too? Less stuttering when the pop-in would usually happen, no idea lol..

    Thanks for the mod
  4. Verdahmolis
    Verdahmolis
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    Love the graphics improvement a lot!!! 

    Zombies starting running for me at sunset 7pm rather than 10pm, can you have a look into?

    Other than that, is there a possibility to split the graphics content from sunset 7pm one, posssibly to have 2 diff version ? As said I love how distance, lights and shadows are done, however not sure whether I or others want to have the early sunset, or at least zombies not to run that early. 
    1. JoshwaSx8
      JoshwaSx8
      • member
      • 8 kudos
      I'll have a look into why zombies are triggered at 7, could be an oversight as I update so many at once.