Since all the Mods here you linked of you edit the same File, is it possible for you to combine them all together and maybe make them a real Mod , where we dont have to copy paste out the old original one?
I'm still learning about Harmony mods which would allow exactly what you asked for. In the meantime, it's already combined here since the beginning! Excluded is Combat Cheaters Disables CM/DM because it's a dedicated server exclusive one and Combat Cheaters is an XML mod that can't be combined into these DLLs.
Time and Distance mod (includes all my DLL edits, with 12HR as an optional file) https://www.nexusmods.com/7daystodie/mods/4706
Awesome mod! I've been searching all over forums for a way to make it get dark earlier, but no one could tell me how. So, I was wondering: is there a way to make it get dark at 6 PM while keeping the 24-hour clock? And also, is there any chance of making this work with EAC active? Thanks a lot!
optional file has been readily available for 6pm since the beginning =) I doubt there will be a way but I'm working on a client side mod that will remove CM and DM, plus I have another mod that removes all admin items if you are interested. Both together makes it difficult for cheaters to do anything really .. lol
they can't teleport, get your position with "listplayers", use DM/CM, use Help to list the available commands
I'll work on it, I seem to have misunderstood your original post! You want the military time with darkness at 6pm. I'm currently looking at the code. I'll have it up tonight!
I tested this briefly and CM DM HELP ADMIN and LP were all unknown commands. Night time began at 18:00. I have not tested this in a single player world that's been opened to friends, you will have to report back if it works 100% or not! I have only tested while connected to a dedicated server which uses it's own DLL to decide when zombies run. These commands also don't work for you! Lpi does work still to get the ID of all players in order to do a kick command.
One last note. Your friends will not see night begin at 18:00 this is a visual change for you only, however zombies may run for them at 18:00 lol they will need the 6pm optional file to see the same time of night as you. Everything should work otherwise.
Great stuff Josh, currently running a game with 12/12 hour day/nights and it's maddening that the sun comes up at 10am, especially when you log back in at 8am and another horde starts. At least 7am is closer to normal but any chance you could make this adjustable, I would of course like 6am. Thanks
There is now an optional mod here. It adds more options for Day Light Length ranging from 1-18 However I don't believe this will help as your days will be 13 hrs of daylight and 11 hrs of night I went ahead and threw in another optional file that makes night start at 6pm instead of 7. That'll be the only way for you to achieve 12/12 @ 6am
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Thank you
Time and Distance mod (includes all my DLL edits, with 12HR as an optional file)
https://www.nexusmods.com/7daystodie/mods/4706
they can't teleport, get your position with "listplayers", use DM/CM, use Help to list the available commands
:)
https://www.nexusmods.com/7daystodie/mods/4705?tab=files
I tested this briefly and CM DM HELP ADMIN and LP were all unknown commands. Night time began at 18:00. I have not tested this in a single player world that's been opened to friends, you will have to report back if it works 100% or not! I have only tested while connected to a dedicated server which uses it's own DLL to decide when zombies run. These commands also don't work for you! Lpi does work still to get the ID of all players in order to do a kick command.
One last note. Your friends will not see night begin at 18:00 this is a visual change for you only, however zombies may run for them at 18:00 lol they will need the 6pm optional file to see the same time of night as you. Everything should work otherwise.
However I don't believe this will help as your days will be 13 hrs of daylight and 11 hrs of night
I went ahead and threw in another optional file that makes night start at 6pm instead of 7. That'll be the only way for you to achieve 12/12 @ 6am
https://www.nexusmods.com/7daystodie/mods/4705?tab=files
Question: Can you change the in-game clock from Military Time (ie: 24 hour).... to 12 hour (ie: Am/PM) time?
(There's also an Optional file that combines both here)
https://www.nexusmods.com/7daystodie/mods/4705?tab=files
12hr Format
https://www.nexusmods.com/7daystodie/mods/4709