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JoshwaSx8

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JoshwaSx8

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21 comments

  1. varunax
    varunax
    • supporter
    • 1 kudos
    This mod is essential if you want a sense of realism.
  2. falcon470
    falcon470
    • supporter
    • 1 kudos
    my godman, you realize you just created a type of daylight savinigs time? and somehow you got the zombies to obey it?
  3. minos1984
    minos1984
    • member
    • 3 kudos
    Since all the Mods here you linked of you edit the same File, is it possible for you to combine them all together and maybe make them a real Mod , where we dont have to copy paste out the old original one?

    Thank you
    1. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      I'm still learning about Harmony mods which would allow exactly what you asked for. In the meantime, it's already combined here since the beginning! Excluded is Combat Cheaters Disables CM/DM because it's a dedicated server exclusive one and Combat Cheaters is an XML mod that can't be combined into these DLLs.

      Time and Distance mod (includes all my DLL edits, with 12HR as an optional file)
      https://www.nexusmods.com/7daystodie/mods/4706
  4. kablehood
    kablehood
    • member
    • 0 kudos
    Awesome mod! I've been searching all over forums for a way to make it get dark earlier, but no one could tell me how. So, I was wondering: is there a way to make it get dark at 6 PM while keeping the 24-hour clock? And also, is there any chance of making this work with EAC active? Thanks a lot!
    1. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      optional file has been readily available for 6pm since the beginning =) I doubt there will be a way but I'm working on a client side mod that will remove CM and DM, plus I have another mod that removes all admin items if you are interested. Both together makes it difficult for cheaters to do anything really .. lol 

      they can't teleport, get your position with "listplayers", use DM/CM, use Help to list the available commands 

      :) 
    2. kablehood
      kablehood
      • member
      • 0 kudos
      Many apologies, I got confused with the other versions and didn’t see the 24-hour one. Anyway, thank you very much for your work
    3. kablehood
      kablehood
      • member
      • 0 kudos
      Do you have the two combined mods that, in addition to moving the sunset to 19:00, also prevent the use of CM and DM?
    4. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      I'll work on it, I seem to have misunderstood your original post! You want the military time with darkness at 6pm. I'm currently looking at the code. I'll have it up tonight!
    5. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      You will find the optional file "6pm Plus Disabled CM DM" here:

      https://www.nexusmods.com/7daystodie/mods/4705?tab=files

      I tested this briefly and CM DM HELP ADMIN and LP were all unknown commands. Night time began at 18:00. I have not tested this in a single player world that's been opened to friends, you will have to report back if it works 100% or not! I have only tested while connected to a dedicated server which uses it's own DLL to decide when zombies run. These commands also don't work for you! Lpi does work still to get the ID of all players in order to do a kick command.

      One last note. Your friends will not see night begin at 18:00 this is a visual change for you only, however zombies may run for them at 18:00 lol they will need the 6pm optional file to see the same time of night as you. Everything should work otherwise. 
    6. kablehood
      kablehood
      • member
      • 0 kudos
      Thank you very much. I will never understand why this option doesn't exist by default in the game. Thank you for your time and help
  5. JoshwaSx8
    JoshwaSx8
    • member
    • 7 kudos
    Updated for V1 B317
  6. Baradar67
    Baradar67
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    • 0 kudos
    Great stuff Josh, currently running a game with 12/12 hour day/nights and it's maddening that the sun comes up at 10am, especially when you log back in at 8am and another horde starts.   At least 7am is closer to normal but any chance you could make this adjustable, I would of course like 6am. Thanks
    1. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      Let me see what I can do most likely that's an xml mod and not a .dll mod. Will probably take me a bit of time
    2. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      There is now an optional mod here. It adds more options for Day Light Length ranging from 1-18
      However I don't believe this will help as your days will be 13 hrs of daylight and 11 hrs of night
      I went ahead and threw in another optional file that makes night start at 6pm instead of 7. That'll be the only way for you to achieve 12/12 @ 6am

      https://www.nexusmods.com/7daystodie/mods/4705?tab=files
  7. Gyzzidonth
    Gyzzidonth
    • member
    • 9 kudos
    Love the idea of this mod, thank you very much.

    Question: Can you change the in-game clock from Military Time (ie: 24 hour).... to 12 hour (ie: Am/PM) time?
    1. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      I'll look into it and see if I can
    2. Gyzzidonth
      Gyzzidonth
      • member
      • 9 kudos
      That would be fantastic. Thank you for your talents. :)
    3. UnknownVillager
      UnknownVillager
      • member
      • 2 kudos
      ...
    4. JoshwaSx8
      JoshwaSx8
      • member
      • 7 kudos
      Here it is with a known issue I may or may not be able to fix.

      (There's also an Optional file that combines both here)
      https://www.nexusmods.com/7daystodie/mods/4705?tab=files

      12hr Format
      https://www.nexusmods.com/7daystodie/mods/4709
    5. Gyzzidonth
      Gyzzidonth
      • member
      • 9 kudos
      You are the absolute best. Thank you very much.