7 Days To Die
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F4tjs

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F4tjs

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12 comments

  1. hurunbo
    hurunbo
    • member
    • 0 kudos
    Is this version only available for A18. A18.3 can I use it
    1. F4tjs
      F4tjs
      • member
      • 0 kudos
      Yep
  2. TheDefiance2017
    TheDefiance2017
    • member
    • 1 kudos
    Does this effect other turrets? or just the junk turrets
    1. F4tjs
      F4tjs
      • member
      • 0 kudos
      Hello,

      Only Junk Turrets are affected.
  3. DARCA1213
    DARCA1213
    • supporter
    • 3 kudos
    You accidentally uploaded the custom recipes mod instead of the turret one fyi.
    1. F4tjs
      F4tjs
      • member
      • 0 kudos
      Sorry, I already fixed the file
    2. Tamara09
      Tamara09
      • member
      • 2 kudos
      only the progression file is in there. is that correct ?
    3. F4tjs
      F4tjs
      • member
      • 0 kudos
      Yes, this mod only changes the activation distance and number of active turrets values, these values are in the progression.xml file.

    4. DARCA1213
      DARCA1213
      • supporter
      • 3 kudos
      Can confirm it works now. Great mod and coding skills, thanks.
  4. DekanTrue
    DekanTrue
    • supporter
    • 0 kudos
    Yeah. Not working. Not the right file that are uploaded.
    1. F4tjs
      F4tjs
      • member
      • 0 kudos
      If you are in a save game that already has at least one point in the Turret Syndrome perk, try resetting the skills with Grandpa's Fergit'n Elixir, which was the only way I found to use in an existing save game.

      Or create a new save game, tested it now and it's working.
  5. DekanTrue
    DekanTrue
    • supporter
    • 0 kudos
    It should edit these line from:
    <passive_effect name="JunkTurretActiveCount" operation="base_set" value="0"/>
    <passive_effect name="JunkTurretActiveCount" operation="base_add" level="5" value="1"/>
    to:
    <passive_effect name="JunkTurretActiveCount" operation="base_set" value="0"/>
    <passive_effect name="JunkTurretActiveCount" operation="base_add" level="3" value="1"/>
    <passive_effect name="JunkTurretActiveCount" operation="base_add" level="5" value="2"/>