awesome mod! just curious if there is a way to introduce vegetation into the minimap so that wild grown tomatoes, carrots, etc would show up in the minimap?
Love the Nav Objects incorporation. Can confirm it works with mods like The Tracker Perk by jayfusion. Any chance you will be adding tracking allies/hired NPCs to the mini map.
This mod + NPC Tracker Mod works together (i use them because my NPCs Visually Disappears so with this combo i can find them , pick them up and place them down again)
Is there a way to hide the icons on the map if they are hidden on the compass from the map? I have a ton of waypoints saved, and all of them show. I cant hide any from the minimap.
Is there any chance you'd be able to add an option that locks the orientation of the minimap to the north, so it stays fixed and doesn't rotate, even if you turn around?
Been using this for a while and it works great. Just wanted to know if there was a reason why the dogs/wolves, bears and cougars don't also show up on the map like the zombies do? Is that intentional or a bug?
I would also like to know this. I know it doesn't work with custom entities. I am play with all the NPC mods and Guppy's Zombies mod and they do not show up on the map.
Mornin' Alterr! Just DL'ed and trialed the newest 1.3.3 of this, and ran into an issue where the mm can't be repositioned from dead-center. Even updating the coords and scale and such, it doesn't change. This is on a modded game, but the prev versions of 1.3 and prior were working nominally. I get no errors or such from this; just lack of ability to repo the mm.
Additional deets if they matter: 1. 1.3.3 was trialed on both a new game w/ other mods, and pre-existing games w/ mods. Same results. 2. 1.3.0 and our DL of 1.3.1 (prior to being removed) were trialed again and confirmed to work on both new and pre-existing games w/ mods. 3. Nothing seems to stand out in the logs, and no warns or such related to the mod that weren't present in working versions before. 4. Running Alpha 21.2 (b37) 5. Screencaps of the issue - two are of either 1.3.0 or 1.3.1 (I forgot which V I was running at time of capture). The other two are of 1.3.3 and the issue as I see it in-game. 6. The direct-DL file linked has the same issues as NM's hosted v1.3.3.
Screencaps of the issue - two are of either 1.3.0 or 1.3.1 (I forgot which V I was running at time of capture). The other two are of 1.3.3 and the issue as I see it in-game.
Sadly, same outcome as 1.3.3. MM still static and locked to dead-center of screen. Scale and repo edits do nothing. Trialed on a fresh, new world w/ all the prev mods we've been using.
All good yo - I'll trial this one in a bit once I'm back at the helm.
UPDATE: We tried the latest link, and sadly, it is still bugged with the stuck MM in center position. Same tactics tried as before - removed old V, new world, w/ our mods + the latest unique build to test of your mod. We'll keep using 1.3.0/1.3.1 as those work flawlessly for us.
If any deets/logs on our unique circumstances are wanted by yall to do some deeper-dives on this issue, h.m.u. Thanks for all ya do for the community in 7DtD, Alterr!
Mikey's Food and Water UI Mod - I'll try removing it, as well as other mods to see if I can't narrow down what is causing the conflicts later. There may still be other mods I have that may be at fault - I have a non-insignificant number of add-ons for settings, quests, expansions to 'vanilla' features, etc... 😅
148 comments

Love the Nav Objects incorporation. Can confirm it works with mods like The Tracker Perk by jayfusion. Any chance you will be adding tracking allies/hired NPCs to the mini map.Is there any chance you'd be able to add an option that locks the orientation of the minimap to the north, so it stays fixed and doesn't rotate, even if you turn around?
2024-04-27T21:49:16 10.653 INF Loading permissions file done.
2024-04-27T21:49:16 10.727 INF GameSense server not found (no props file), disabling
2024-04-27T21:49:16 10.730 INF [PartyQuests] Initialized
2024-04-27T21:49:16 10.731 INF Awake done in 8293 ms
2024-04-27T21:49:16 10.857 INF [XUi] Instantiating XUi from default prefab.
2024-04-27T21:49:16 10.862 INF [XUi] XUi instantiation completed in 5 ms
2024-04-27T21:49:16 10.939 INF [XUi] Loading XUi asynchronously
2024-04-27T21:49:16 10.958 INF Updated culture for display texts
2024-04-27T21:49:17 11.390 INF Reloading serveradmin.xml
2024-04-27T21:49:17 11.391 INF Loading permissions file at 'C:\Users\Administrator\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
2024-04-27T21:49:17 11.391 INF Permissions file unchanged, skipping reloading
2024-04-27T21:49:17 11.599 ERR [XUi] Control parameter 'name' undefined (in: tooltip_key="xuiOptionsGeneral${name}Tooltip") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.600 ERR [XUi] Control parameter 'name' undefined (in: text_key="xuiOptionsGeneral${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.600 ERR [XUi] Control parameter 'name' undefined (in: name="${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> combobox (${name})
2024-04-27T21:49:17 11.603 ERR [XUi] Control parameter 'name' undefined (in: tooltip_key="xuiOptionsGeneral${name}Tooltip") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.603 ERR [XUi] Control parameter 'name' undefined (in: text_key="xuiOptionsGeneral${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.603 ERR [XUi] Control parameter 'name' undefined (in: name="${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> combobox (${name})
2024-04-27T21:49:17 11.606 ERR [XUi] Control parameter 'name' undefined (in: tooltip_key="xuiOptionsGeneral${name}Tooltip") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.606 ERR [XUi] Control parameter 'name' undefined (in: text_key="xuiOptionsGeneral${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.606 ERR [XUi] Control parameter 'name' undefined (in: name="${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> combobox (${name})
2024-04-27T21:49:17 11.608 ERR [XUi] Control parameter 'name' undefined (in: tooltip_key="xuiOptionsGeneral${name}Tooltip") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.608 ERR [XUi] Control parameter 'name' undefined (in: text_key="xuiOptionsGeneral${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.608 ERR [XUi] Control parameter 'name' undefined (in: name="${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> combobox (${name})
2024-04-27T21:49:17 11.610 ERR [XUi] Control parameter 'name' undefined (in: tooltip_key="xuiOptionsGeneral${name}Tooltip") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.610 ERR [XUi] Control parameter 'name' undefined (in: text_key="xuiOptionsGeneral${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> label
2024-04-27T21:49:17 11.610 ERR [XUi] Control parameter 'name' undefined (in: name="${name}") --- hierarchy: windows -> window (optionsMinimap) -> panel (content) -> grid -> minimapoption -> rect -> combobox (${name})
2024-04-27T21:49:17 11.615 INF [XUi] Parsing all window groups completed in 620 ms total.
Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-04-27T21:49:18 12.863 ERR [XUi] Failed initializing window group optionsMinimap
2024-04-27T21:49:18 12.867 EXC Object reference not set to an instance of an object
at XUiC_OptionsMinimap.Init () [0x00008] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods_all\_HarmonyProjects\Minimap\Scripts\XUiC_OptionsMinimap.cs:10
at XUiController.Init () [0x00023] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUiWindowGroup.Init () [0x00009] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
at XUi+<LoadAsync>d__205.MoveNext () [0x002b6] in <a58aca9c8ed54d639b41f6dc2ac2f31b>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
<LoadAsync>d__205:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
2024-04-27T21:49:18 13.047 INF [XUi] Initialized all window groups completed in 742 ms total.
2024-04-27T21:49:19 13.492 INF LoadTextureArraysForQuality quality -1 to 1, reload False
Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for E:/SteamLibrary/steamapps/common/7 Days To Die/Mods/A21background/VideoClips/Sequence 08.mp4
WindowsVideoMedia error unhandled Color Standard: 0 falling back to default this may result in rendering issues
2024-04-27T21:49:22 17.020 INF LoadTextureArraysForQuality took 3.528
2024-04-27T21:49:22 17.060 INF Loaded (local): rwgmixer in 0.03
2024-04-27T21:49:22 17.143 INF Loaded (local): archetypes in 0.08
2024-04-27T21:49:22 17.171 INF Loaded (local): loadingscreen in 0.03
2024-04-27T21:49:22 17.172 INF WorldStaticData.Init() needed 5.000s
2024-04-27T21:49:22 17.176 INF [Steamworks.NET] Login ok.
2024-04-27T21:49:22 17.177 INF [EOS] Login
2024-04-27T21:49:23 17.544 INF AchievementManager: Received stats and achievements from Steam
2024-04-27T21:49:25 20.054 INF [EOS] Login succeeded, PUID: 00022cd0b37d4b33abfcce05f6acd894
2024-04-27T21:49:25 20.055 INF [EOS] Getting native user for 00022cd0b37d4b33abfcce05f6acd894
2024-04-27T21:49:25 20.056 INF [EOS] CopyIdToken result: Success
Clearing SphereCache...
OK~~~So...eh...this is my Log report after i remove my other mods....
Additional deets if they matter:
1. 1.3.3 was trialed on both a new game w/ other mods, and pre-existing games w/ mods. Same results.
2. 1.3.0 and our DL of 1.3.1 (prior to being removed) were trialed again and confirmed to work on both new and pre-existing games w/ mods.
3. Nothing seems to stand out in the logs, and no warns or such related to the mod that weren't present in working versions before.
4. Running Alpha 21.2 (b37)
5. Screencaps of the issue - two are of either 1.3.0 or 1.3.1 (I forgot which V I was running at time of capture). The other two are of 1.3.3 and the issue as I see it in-game.
6. The direct-DL file linked has the same issues as NM's hosted v1.3.3.
I made a lot of changes looking to improve performance, let me roll back a few.
try this one
UPDATE: We tried the latest link, and sadly, it is still bugged with the stuck MM in center position. Same tactics tried as before - removed old V, new world, w/ our mods + the latest unique build to test of your mod. We'll keep using 1.3.0/1.3.1 as those work flawlessly for us.
If any deets/logs on our unique circumstances are wanted by yall to do some deeper-dives on this issue, h.m.u. Thanks for all ya do for the community in 7DtD, Alterr!
What UI mod are you using?