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Frilloxis

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186 comments

  1. MrRayTV
    MrRayTV
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    • 2 kudos

    Update to 1.1? / a22?
  2. Shadyxv239
    Shadyxv239
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    • 0 kudos
    Is this prefab still good for A20.5? i did everything right but i see none of the prefabs in the game
    1. zztong
      zztong
      • member
      • 22 kudos
      A20.5? I doubt it. NexusMods says this was last updated in Oct 2020, which predates A20. I'll bet it is rigged for A19.1 like the title says, so it won't do anything with A20's RWG. Many (perhaps all) of those POIs would be an A20 version of the CompoPack (CP48, IIRC). You could probably recreate this modlet if you pulled from that.
  3. RetroBabe
    RetroBabe
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    • 88 kudos
    I installed all correct, but in Game i still got damn annoying Vanilla Buildings.
    Any Idea what went wrong?
    Tysm
    1. kixys
      kixys
      • member
      • 0 kudos
      same for me 
    2. Shadyxv239
      Shadyxv239
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      I have been trying for the last hour and a half has anyone got it or is it just screwed up and not compatible
  4. chocolino
    chocolino
    • member
    • 1 kudos
    hola podrian desirme si esto funciona en undead legacy no encuentro ningun mapa lindo como este
    1. Desperado0505
      Desperado0505
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      • 0 kudos
      Si funciona, pasate por el canal de Desperado en Twitch o youtube y obtienes info.
  5. NaghtSieger1
    NaghtSieger1
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    • 0 kudos
    A20 compatible?
    1. Fatsacktony2
      Fatsacktony2
      • member
      • 1 kudos
      bump
      Is this integrated into the new RWG?
  6. leonx132
    leonx132
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    • 0 kudos
    ok so i got this loaded and made it so i dont get 800 gas stations but when i load up the world i try to teleport to these custom prefabs and there not there 
  7. Gangreless
    Gangreless
    • supporter
    • 0 kudos
    Can someone help me out with NitroGen with these prefabs? Every single map I generate has a *massive* overspawn of pass'n'gas stations in the cities. Both vanilla and this pack's prefab. I never had this issue before and I've used a couple different prefab packs in the past.

    I've generated about 15 using these settings which are mostly default 

    and basically get a version of this every single time, those cyan buildings in the center of the cities are all pass'n'gas
    ?

    I've tried tweaking some of the nitrogen settings but nothing seems to make a difference.
    1. Fireandflame
      Fireandflame
      • supporter
      • 18 kudos
      Hello Gangreless,

      since this was the case with my Nitrogen maps too using this AMAZING mod, I found a solution and am happy to share it now (English is not my native language, so please forgive any odd sentences/words ;)).
      You should go to the Nitrogen tool and look inside the "resources" folder there (same place where the "output" folder is located).
      Look for the file "prefablist_A19Mod" which is containing all the prefab entries and changes of this mod.
      Now you can search in this file all the entries with the keyword "citycenter" and you will see that most "citycenter" buildings are set to "unique".
      That is why you will only have one or two normal looking big cities on even huge maps - they got these unique buildings.
      Easy solution for me was to "un-unique" some of these citycenter-prefabs: Just delete the "unique" at the end of the lines!
      You may want to make a backup of the file before any changes.
      I still left the unique-setting for the rather special buildings I don't want to find everywhere (like "ModernArtGallery" and some others) but with many city-center buildings like apartments, hotels, skyscrapers now spawning again in most cities the maps almost look like before - just much better with the wonderful prefabs coming with this mod!

      And I love and adore this mod - many thanx to Frilloxis and the other modders/prefab authors for making our 7DTD experience so much richer!
      I couldn't agree more with Cernwn's comment just below :) Happy holidays!
    2. Gangreless
      Gangreless
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      • 0 kudos
      Thanks for the suggestion! I'll give this a try tomorrow.
    3. leonx132
      leonx132
      • member
      • 0 kudos
      did this work for you at all?
  8. beenamods
    beenamods
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    • 0 kudos
    is this stable for alpha 19.5?
  9. IMN666
    IMN666
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    • 0 kudos
    nevermind, i'm just gonna remove them
  10. Alawie
    Alawie
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    • 0 kudos
    so i downloaded the mod and it works just fine its its hella cool but there is like blocks that u can walk thorugh and cowers alot of the inside so i cant almost see the zombies when i sneak in and there is in every single house and i didnt mind it at the beginning but its started to be hella annoying, could any1 help out??