7 Days To Die
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Sephiroth

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OttoKretschmer

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DHTA Invincible Traps
===============================================================================
(1) Features
(2) Installation
(3) Usage
(4) Removal
(5) History



===============================================================================
(1) Features
===============================================================================
This modlet modifies the stock traps and so they no longer suffer durability
damage while dealing damage to enemies or zombies. In addition, the traps cost
twice as much to create and they inflict more damage to zombies or enemy
players. They may still be damaged by melee attacks!



===============================================================================
(2) Installation
===============================================================================
Verify that you have a folder named "Mods" in your 7 Days to Die game folder.
If you do not, create the folder yourself. Once created, unzip the mod into the
mods folder. That's it, you're done. If you did this correctly you should have
a folder path like "7 Days to Die\Mods\DHTA_Invincible_Traps" with the file
"Modinfo.xml" inside the "DHTA_Invincible_Traps" folder.



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(3) Usage
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No special items were added in this mod. The mod only changes stock values of
traps to not receive damage while doing their thing. There is no configuration
or anything. Install the mod and enjoy.

Important! Do NOT install this mod alongside "DHTA Better Traps" since both
mods affect the same traps, but in different ways!



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(4) Removal
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Removing this mod will NOT corrupt your save, damage your buildings, or do any
other harm to your game. You will need to pick up and replace any and all
fence posts and blade traps placed while this mod was active if you want them
to revert to the stock functionality. If you do not replace them, they may
continue to use the upgraded values despite the mod being gone.

To remove the mod, simply go into your "Mods" folder and delete the
"DHTA_Invincible_Traps" folder. That's it! Nothing will be removed or damaged
in your save, but do remember to pick up and replace those traps if you want
to be sure that they return to stock!



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(5) History
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21.324.0.1 - Initial public release
Barbed wire, electric fence, and blade traps are invincible
21.324.0.2 - All three traps now have 10k health, like steel blocks