7 Days To Die

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bdubyah

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bdubyah

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16 comments

  1. Pickysaurus
    Pickysaurus
    • Community Manager
    • 659 kudos
    Hello there!
     
    Thank you for sharing your excellent new mod with the Nexus Mods Community!
     
    We like it so much we're going to promote your mod on our Social Media.
     
    Look out for your mod appearing on our Facebook or Twitter over the next few days!
     
    Keep up the awesome work!
     
    - Nexus Mods Staff
    1. JerrdanJoooones
      JerrdanJoooones
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      Yes! Thats good idea!! I love fallout in 7 days to die look so awesome! please make more! Thank you!
    2. torck5
      torck5
      • member
      • 0 kudos
      how we find your factory? only RWG or on the Navezgame map? If is only RWG do you have trick for find your building?
    3. torck5
      torck5
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      l
    4. torck5
      torck5
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      Nice mod
    5. bdubyah
      bdubyah
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      It's RWG only. You could spawn it in Nav though.
    6. torck5
      torck5
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      How to spawn it for navez?
    7. bdubyah
      bdubyah
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      You can either use the "K" menu to spawn it while in game, or load up Nav in the world editor and spawn it in that way. :)
    8. torck5
      torck5
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      Thx for your answer and your mod Nuka are awsome. ^^ Last question. We can take your factory for principale base? If i put my bedrool the zombie stop spawn or not?
    9. bdubyah
      bdubyah
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      Hmm. I would think that a bedroll or two and a landclaim block should stop them from respawning. But it is a big area, so it might take a couple people to cover it all. One bedroll or landclaim probably won't cover it all.

      Also, since it is a quest POI, I'm not sure how that works. I don't know if quests ignore bedrolls and stuff since when you activate the "!" symbol outside a POI, it resets the entire thing. If it's just you or your friends you know, it shouldn't be a problem though. :)
    10. Tamara09
      Tamara09
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      I Think, if it is a quest poi, you can't use it as a Base cause if someone had this quest or activate by accident. Boom Stuff Gone. But you can try to build a cementary block around the "!" so noone can activate
    11. bdubyah
      bdubyah
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      The game is supposed to know if a land claim block or bedroll has been placed in a prefab so that it won't choose it as a quest location.
    12. civilpoop987
      civilpoop987
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      exactly what happened to me. im new to 7DTD on pc so i started the quest at the house i was posted up at and all my stuff disappeared cuz the house reset
    13. bdubyah
      bdubyah
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      • 93 kudos
      It could be bugged, but I'm pretty sure if there is a land claim or bedroll inside the boundary of the POI, it shouldn't use it as a quest.

      Just if you know it's someone's place, just cancel the quest and get another one.
  2. Tamara09
    Tamara09
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    Can you confirm, that the RWG modlet thing work. I read so much thing the last time, that a RWG modlet seems to not work !?
    1. bdubyah
      bdubyah
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      Just went a gen'd an 8k world and I had 3 of the Nuka Factories on it. So it seems to be fine. They are set to be no closer than 4km to each other, so they will be rare. This also means on a world smaller than 8k you might not get one from when I tested it in A17. Not sure if that's changed in A18.

      And just to clarify, you HAVE to install the Nuka Colas mod along with the prefab in A18. The rwgmixer file used is actually in the Nuka Colas mod.