Can you elaborate on what you mean by "leave the crafting area". I want to use this mod with the Nomad, which has an issue with retaining what items are in the crafting table if the player leaves the chunk or region location. Do you mean just close the workstation and wait a few seconds and then open it again?
The "Faster Crafting" version makes all items take 2 seconds to craft (except food items). However, some items take only 1 second to craft. This means that those items now have their crafting time doubled. It was more of a test to see if I could do that, I didn't test every item to make sure it was good.
I tried making a faster scrapping mod before, but I couldn't get it to work how I wanted. The only way I could figure out to make scrapping faster, is by reducing the amount of resources that you get from scrapping. This, to me, is very much not ideal. Most other mods, (that I checked out) that make scrapping faster, do it like this. I assume someone who knows Harmony could implement this, but I don't know enough about Harmony yet.
awesome mod, just curious is it tweakable? i kinda want just to make it just a tad bit longer.. ie from the mod page screenshot example, forged iron 8 seconds to 2minutes
Possibly. I haven't tested it though. If you'd like to test it yourself, here's what you'll need to do. In this mod's config folder is a file called entityclasses.xml. Open this file in a text editor (such as Notepad++), replace "base_set" with "perc_add", and set the number (value= "-1") to something less than 0 but more than -1. Numbers greater than 0 will increase crafting time.
After a bit of testing I can confirm that this works. -.25: makes crafting take 0 seconds on most items (except food). -.1: most items now have a crafting time some still have 0.
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After a bit of testing I can confirm that this works.
-.25: makes crafting take 0 seconds on most items (except food).
-.1: most items now have a crafting time some still have 0.