Hi A question about the Auto Seeds. I tried to remove such a part with a pickaxe, but the hitpoints kept jumping back to the max value. And I've tried several times. Is there a trick to removing the seeds?
Hi, Yes I know of the sedan. Unfortunately if I include that then all other cars will only respawn as that type as they are inheriting key properties from that. I tried several workarounds to it but so far I have not been successful with it. But I'll keep trying. I hope with the final release the original code will receive some sort of update and I'll be able include it.
Hi I just installed mod via Filezilla and when I was joining the server a console popped up with the message "cntSedan01RandomHelper" not found. Do you have any ideas why?
Hi! Please try to reinstall the mod manually, if the issue persists, please submit me a screenshot of the error message and the list of mods you have installed. Something might be conflicting if the installation is correct.
Yes you can. If you open the Blocks.xml file in any text editor you can change the time for each type of car/block. I have left notes for them on the side. The time is given in RL minutes. You can decrease it or increase it to your liking. Here is an example of the line you need to look for:
<property name="PlantGrowing.GrowthRate" value="420" /><!-- RL Minutes for respawn Default value: 420 which is 7 Hours RL or 7 in game days if 1 Hour RL = 1 Day In game -->
The seats are acting sort of like a seed for the cars to be able to respawn. You take the cars apart usually for the materials you get from them like iron pipes, radiator, small engine etc. (I do NOT speak German used Google Translate to be able to understand your question. If I got it wrong blame google.)
Are you on pre A21 map? THAT can cause this yeah as the cars come back as similar type to what was there before. The reason for this is that I didn't want to damage anyone's build by respawning a Semi Truck or other much larger vehicle in the place of a smaller one as when that happens the vehicle will just erase blocks that are "in the way"
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mfg
A question about the Auto Seeds. I tried to remove such a part with a pickaxe, but the hitpoints kept jumping back to the max value. And I've tried several times. Is there a trick to removing the seeds?
thx
I just installed mod via Filezilla and when I was joining the server a console popped up with the message "cntSedan01RandomHelper" not found. Do you have any ideas why?
Please try to reinstall the mod manually, if the issue persists, please submit me a screenshot of the error message and the list of mods you have installed. Something might be conflicting if the installation is correct.
<property name="PlantGrowing.GrowthRate" value="420" /><!-- RL Minutes for respawn Default value: 420 which is 7 Hours RL or 7 in game days if 1 Hour RL = 1 Day In game -->
danke genau das wollte ich wissen
THAT can cause this yeah as the cars come back as similar type to what was there before.
The reason for this is that I didn't want to damage anyone's build by respawning a Semi Truck or other much larger vehicle in the place of a smaller one as when that happens the vehicle will just erase blocks that are "in the way"