Simple UI Toolbelt Update v3.1.0 -An Alt_Configs folder with alternate configs has been added. These are to swap the xml for different default layouts. There's a text file in the mods folder with a little more info.
Simple UI Toolbelt No Options Update v3.1.0 -Updated to Simple UI Toolbelt v3 format.
-An Alt_Configs folder with alternate configs has been added. These are to swap the windows xml to any layout Simple UI Toolbelt offers. There's a text file in the mods folder with a little more info.
A few things, A21 offers a target hp bar which this seems to remove, can we get that back?
Several times when playing my stamina bar was showing stamina with up to 6 decimal places eg. 6.185001 can you somehow turn that into whole integers only, we don't need that accuracy and when it happens it also reduces the number font size down to something tiny. I am not sure if it happens in all versions but I was using the Toolbar Hud option.
None of these mods affect the target hp bar in anyway. And not sure what you mean by added in A21, target hp bar has been in game a good bit now and AFAIK has always required debug mode turned on to see it unless you use a mod.
As for the stamina stat text I wish I could get it to display whole numbers when using only current stat, sadly I most likely will just have to make text smaller than it is and go back to current stat with max next time I update.
I downloaded the mod and attempt to installed in with vortex but I got a error saying that the modinfo.xml is not correct is that by any chance wrong or do I have to manually install it into the mods folder without vortex?
You mentioned it being able to be installed server side only, but I don't see any AppData folder in my dedicated server (connecting via SFTP). All other 7Days mods I've used just go in the main game directory (usually steam/steamapps/common/7 days to die/mods), and that seems to be the only 7 days to die folder/directory I see in the dedicated server. Is there something I'm missing about installing this on a dedicated server?
If I just can't access that folder on the dedicated server, will it work if all my players install it client-side instead? Would that go in appdata or in the steam directory for client-side?
Those are just basic install instructions. Mods can still be installed in a Mods folder in the games or servers install directory for now. However at some point in the future this will not work hence the basic install instructions. I generally don't include server install instructions as to each their own on that and they can be setup many diff ways and every server host provider does things diff.
I know right now on Gportal if you install mods into a Mods folder in the server installation location it just copies them to the save folder location anyway.
So for now put them where you always have but don't expect this to work forever. They will at some point be required to be in the new location one of these alphas.
Simple UI Update v3.1.0 -[FIX] Added back the xpath line to remove the default food and water bars. (accidentally removed in first big rewrite)
-[Added] An Alt_Configs folder with alternate configs has been added. These are to swap xmls for different default layouts. There's a text file in the mods folder with a little more info.
Simple UI No Options Update v3.1.0 -[FIX] Added back the xpath line to remove the default food and water bars. (accidentally removed in first big rewrite)
-[Added] An Alt_Configs folder with alternate configs has been added. These are to swap the windows xml to any layout Simple UI offers. There's a text file in the mods folder with a little more info.
I will hopefully be able to update the Toolbelts tomorrow with Alt Configs as well but no promises. I'm also still looking into an issue with controllers, no word on that one yet.
Simple UI Info Panels 60 and 120 Update Version 2.0.1 -[Changed] Cleaned up and refactored the xpath for these mods to make them weather game updates a little better.
This update not only fixes these mods to work with A21.1 Exp but should hopefully make them weather future game updates a little better as well.
Hello, revenant. Is it possible to disable the layouts and set the default look of ui to ''Vertical 2'' and ''Toolbelt default 3'' for example, to set this layout as default for everyone who joins my dedicated server ?
Hopefully sometime this week or the weekend maybe I'm going to update the no options versions of the HUD and toolbelt and will include some extra xmls in them with the other layouts so the xml can be swapped easily to get any layout offered in Simple UI. I will also prob make a small update to the regular version of the HUD and toolbelt as well so they also include extra xmls that can be swapped out to have any default of some ones choosing.
To a more specific answer for now, disabling the buttons would def be more of a task than you might want, but switching defaults is much easier and was discussed in the conversation below this one. Otherwise if you wait a little longer I do have a plan to make it easier for others to switch, just haven't had much modding time lately.
Simple UI is not saving its state when I quit. I set it to vertical but it reverts when reopening the game. Toolbelt appears to save its state just fine. My issue or something with the mod? Thx!
I'm surprised the toolbelt does. AFAIK none of the tabs will save what settting they were on after a relog.
Thanks for the feedback I will look more into this and see if there's a reliable way to reproduce the saved state.
[EDIT] So far I have been unable to recreate any button saving state after a relog. AFAIK there isn't anything I can do about this with xml alone. I will continue to run a few tests though.
You're right of course, the toolbelt is unsaved as well. No problem thouhg, just thought I had screwed something up and it wasn't saving. Love these modlets so thank you for making them!
As an aside, I assume I can edit the XML to make the vert layout the default? Maybe commenting out the others? WIll probably give it a go.
Easiest way would be to cut both of the entire vertical tabs sections and paste them above the default tab sections. Might take a couple tries to get everything in the right spot if you've not edited xml much. But should be fairly easy.
Then just change the text in the localization txt file to switch what the buttons say.
The tabs are not in any kind of actual numbered order in the windows xml, it just reads them from top to bottom so whatever is at the top under the tabs content section will be the default and first button on the left.
In the next update I might also add an extra xml file for each placement as default so anyone could just swap the windows xml file for whichever one they wanted to be default.
Vortex gives issues when it tries to download it through their client. I really loved the food/water on right of toobar and hp/stam on the left. clean and non cluttered. I hope I can get this to work...
43 comments
-An Alt_Configs folder with alternate configs has been added. These are to swap the xml for different default layouts. There's a text file in the mods folder with a little more info.
Simple UI Toolbelt No Options Update v3.1.0
-Updated to Simple UI Toolbelt v3 format.
-An Alt_Configs folder with alternate configs has been added. These are to swap the windows xml to any layout Simple UI Toolbelt offers. There's a text file in the mods folder with a little more info.
A few things, A21 offers a target hp bar which this seems to remove, can we get that back?
Several times when playing my stamina bar was showing stamina with up to 6 decimal places eg. 6.185001 can you somehow turn that into whole integers only, we don't need that accuracy and when it happens it also reduces the number font size down to something tiny. I am not sure if it happens in all versions but I was using the Toolbar Hud option.
As for the stamina stat text I wish I could get it to display whole numbers when using only current stat, sadly I most likely will just have to make text smaller than it is and go back to current stat with max next time I update.
If I just can't access that folder on the dedicated server, will it work if all my players install it client-side instead? Would that go in appdata or in the steam directory for client-side?
I know right now on Gportal if you install mods into a Mods folder in the server installation location it just copies them to the save folder location anyway.
So for now put them where you always have but don't expect this to work forever. They will at some point be required to be in the new location one of these alphas.
-[FIX] Added back the xpath line to remove the default food and water bars. (accidentally removed in first big rewrite)
-[Added] An Alt_Configs folder with alternate configs has been added. These are to swap xmls for different default layouts. There's a text file in the mods folder with a little more info.
Simple UI No Options Update v3.1.0
-[FIX] Added back the xpath line to remove the default food and water bars. (accidentally removed in first big rewrite)
-[Added] An Alt_Configs folder with alternate configs has been added. These are to swap the windows xml to any layout Simple UI offers. There's a text file in the mods folder with a little more info.
I will hopefully be able to update the Toolbelts tomorrow with Alt Configs as well but no promises.
I'm also still looking into an issue with controllers, no word on that one yet.
-[Changed] Cleaned up and refactored the xpath for these mods to make them weather game updates a little better.
This update not only fixes these mods to work with A21.1 Exp but should hopefully make them weather future game updates a little better as well.
To a more specific answer for now, disabling the buttons would def be more of a task than you might want, but switching defaults is much easier and was discussed in the conversation below this one. Otherwise if you wait a little longer I do have a plan to make it easier for others to switch, just haven't had much modding time lately.
Thanks for the feedback I will look more into this and see if there's a reliable way to reproduce the saved state.
[EDIT] So far I have been unable to recreate any button saving state after a relog. AFAIK there isn't anything I can do about this with xml alone. I will continue to run a few tests though.
As an aside, I assume I can edit the XML to make the vert layout the default? Maybe commenting out the others? WIll probably give it a go.
Thx again!
Then just change the text in the localization txt file to switch what the buttons say.
The tabs are not in any kind of actual numbered order in the windows xml, it just reads them from top to bottom so whatever is at the top under the tabs content section will be the default and first button on the left.
In the next update I might also add an extra xml file for each placement as default so anyone could just swap the windows xml file for whichever one they wanted to be default.
I might just remove the ability to download via vortex for now to save on confusion.
If you need any help with a manual install feel free to come on back and ask any questions you need.