7 Days To Die
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bdubyah

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bdubyah

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20 comments

  1. ElderMartins
    ElderMartins
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    I have the 4x4 Grease Monkey Perk, but the Body and Chassis are still locked. Any ideas?
    1. bdubyah
      bdubyah
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      Yeah, I missed adding its progression.xml file. It used vanilla 4x4 parts for a long time and I finally made it have its own parts, which means it needs that file now. Just uploaded an update that should sort that out.
  2. Azaraiah1701
    Azaraiah1701
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    I just downloaded the truck so I haven't tried it yet, blind comment here but I thought it would be neat if this could be used as a mobile base in every sense of the word. Like wouldn't it be cool if this vehicle was flagged as a spawn location for the owner (maybe as a vehicle mod) like you place a bedroll inside the truck? 
  3. WillyJoe
    WillyJoe
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    Updating this mod (to 2.2) summons console with some red errors with disability to look into utility cart (at least), Had to run older version,
    MRAP (1.6) - the same problem.
    1. bdubyah
      bdubyah
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      I added a new loot ID so I could increase the storage. I guess it might cause issues with preexisting vehicles.

      Are you able to load the mod at all? If so, you might could pick up the vehicle and place it back down. Probably will lose anything stored in it though.

      It should work fine on a new game though. Sorry for the issues. :/
    2. WillyJoe
      WillyJoe
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      Nah, no problem. Thank you for your work!
      One last thing: why UAZ got only one headlamp working? =)
    3. bdubyah
      bdubyah
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      I mean, have you looked at it? It's doing good to have one working. Lol.
  4. Tar
    Tar
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    Awesome, thanks for the update :D
  5. Aragon74
    Aragon74
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    Added the lorry to our server, everything is ok but 1 thing needs a fix,- you can see the taillights for miles, even through mountains (when another player is driving the lorry).
    Its a bit irritating i have to admit, plus it looks like the car is just 30 blocks far away, untill u realize the car is far far far far away already checking the map.
    1. bdubyah
      bdubyah
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      Yeah, I never could get the light flares how I wanted them. That's why I never added them to all the other vehicles. I might just end up removing them if I can't figure out a better way to do them.
  6. Niskandinavia
    Niskandinavia
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    gently backed into a wall to use to scale said wall, it violently exploded despite having about 90% health lol, maybe give it a bit of stress testing? (i know this is mostly an issue on the game engine's part it really doesn't like vehicle physics)
    1. bdubyah
      bdubyah
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      Haha. Yeah, I've noticed collisions with blocks is always unpredictable. I don't know that there is much I can do from my end.

      Probably just make sure you leave a bit of a gap next time.
  7. manjamad
    manjamad
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    How does this mod NOT have an addon to add a Twinkie food item? :D
  8. jr1970
    jr1970
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    Very good mod but I think it should have more storage space to actually use it as a moving truck as I move between my outposts very often.
    1. roxieraven327
      roxieraven327
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      i agree. would change myself but idk how
    2. bdubyah
      bdubyah
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      You could open this mod's entityclasses.xml and change:

      <property name="LootListAlive" value="81"/>

      to "82" to make it have slightly more storage. That makes it 10 rows by 9 columns for 90 slots of storage. Any higher than that and the storage runs off the screen where you cannot see it.

      I might update it to have the 82 lootcontainer as the default so it has slightly more storage.
  9. madsheph3rd
    madsheph3rd
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    how to change the sound of truck ? Because it repeats the " tiss" sound when engine works. it disturbs me really much.
  10. Kruellity
    Kruellity
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    Why does it take two engines? that makes no sense... U get two batteries ... diesel and all... but not two engines...
    1. bdubyah
      bdubyah
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      Mainly to make it a bit more expensive to craft.

      And they are called "small engine", so it kinda makes sense. ;)