7 Days To Die

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Taz100420

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Taz10042069

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Weapons, Ammo and Resources Extension Mod

Version 1.0:

Added Melee Rebar Weapons:
Rebar
Rebar Knuckles
Rebar Knuckle Spikes
Rebar Knuckle Blades
Rebar Blade
Rebar Short Sword
Rebar Great Sword
Rebar Hatchet
Rebar Axe
Rebar Battle Axe
Rebar Mace
Rebar Spiked Mace
Rebar Bladed Mace
Rebar Spike
Rebar Javelin
Rebar Harpoon
Rebar Concrete Minisledge
Rebar Conctrete Sledge
Rebar Concrete Battle Sledge

Added New Lawnmower Blade Weapons:
Lawnmower Blade Machete

Added New Shotgun Ammo:
Flechette Shell
Tazer Shell
Dragon's Breath Shell

Changed And Added New Sniper Type Ammo:
30.06 Bullet
30.06 Steel Bullet
30.06 AP Bullet
30.06 HP Bullet
30.06 Hi Explosive Bullet

Added New Resources:
Nitric Acid
Sulphur
Nitrocellulose
Magnesium Powder
Magnesium Pellets
Micro Battery
Flechettes
Lawnmower Blade
30.06 Bullet Tips (Regular,Steel, AP, HP and HE)
30.06 Bullet Casing (Regular and Steel)

Fixed Shotgun's Pellets Description To Darts And Projectiles For Flechette And Tazer Shells

Changed Acid's Name To Sulphuric Acid

Added The Ability To Craft Coal From Wood In The Chemistry Station

Added The Ability To Craft Lead From Paint In The Chemistry Station

Added The Ability To Break Down The Car Battery To Lead And Sulphuric Acid



Version 1.1:

Added Melee Rebar Weapons:
Rebar Mini Spike Launcher With Custom Sounds
Custom Laser
Custom Flashlight
Custom Silencer

Added New Grenade:
Holy Hand Grenade With Custom Sounds

Added New Spike Ammo:
Mini Spike

Added New Resources:
Wheel Weights (Scrappable To Lead)

-Fixed Tag Issue Rendering All New Craftables Locked
-Fixed Some Localization Errors
-Added Missing Tazer Shell Recipe
-Removed Lead Recipe Containing Paint



Verion 1.2:

Added New Shotgun & Accessories:
dARk-12 With Custom Sounds
Custom Laser
Custom Flashlight
Custom Silencer

Added New Melee Weapon:
Slug O'Matic Bat With Custom Sounds

Added New Shotgun Ammo:
Beanbag Shell

Added New Spike Ammo:
Electrical Spike
Incendiary Spike
Mini Spike Bomb

Added New Resources:
Beanbag

-Removed Perk Requirements To Craft Nitrocellulose, Magnesium Powder & Microbattery
-Removed Firing Mods from Sniper Rifle
-Removed Firing Mods From Rebar Mini Spike Launcher & Increased Firing Rate
-Fixed All Shotgun Firing Mods
-Beanbag Shells & Slug O'Matic Bat Have A Ragdoll Effect (May Need Adjusted In Future)
-Added Custom Sound for buffIsOnFire and buffExtinguishFire
-Added Custom Buff For New Electrical Sound For Custom Ammo
-Added Recipes & Schematics For Holy Hand Grenade, dARk-12 Shotgun, Slug O'Matic Bat & Rebar Mini Spike Launcher (Schematic Only, Recipe Existed)
-Added New Weapons, Ammo & Resources To Loot & Traders
-Changed/Added Unlock Requirements For Holy Hand Grenade, dARk-12 Shotgun & Slug O'Matic Bat



Version 1.3:

Added New Ranged Weapons:
MP-44 With Custom Sounds
Custom Laser
Custom Red Tactical Flashlight
Custom Silencer

ZS-109 With Custom Sounds
Custom Flashlight

Added New 25mm Ammo:
25mm Non Lethal Round
25mm Tazer Round
25mm Incendiary Round
25mm Grenade Round

Added New Junk Turret Ammo:
Tazer Ammo
Incendiary Ammo
Beanbag Ammo
NOTE: Ammo Only Works When Turret Is In Player's Hands. When Placed, Turret Defaults To Game Engine Settings. Craftable And Trader ONLY!

-Adjusted Sniper Rifles Spreads For Better Accuracy (Still May Need Fine Tuned)
-Fixed Some Tag Issues Causing Some Weapons Not To Scale Durability Levels With Perk Levels For Crafting
-Fixed Holy Hand Grenade's Mesh After Throw
-Fixed Loot Tables Not Correctly Dispersing Some Loot
-Removed Unnecessary Component From Beanbag Shell Recipe
-Added Recipes And Schematics for MP-44, ZS-109, 25mm Ammo And Junk Turret Ammo
-Added New Weapons, Schematics And Ammo To Trader And Loot Tables



Version 1.4:

-Added New Scrap Weapons:
Scrap Pipe
Scrap Shank
Scrap Pike
Scrap Cleaver
Scrap Fork
Scrap Splitter

-Added New Grenades With Animations:
Stun Grenade
Shock Grenade

Added New Resource:
Rebar Stock

-Changed How Rebar Weapons Are Made By Adding A Rebar Stock Resource. No Longer Need Rebar Weapon To Craft Weapons Or Ammo.
-Visual Bug With Grenades On Pin Pull Makes Them Disappear After 2nd Grenade. Going Into 3rd Person View (F5) And Back Solves.
-Added ZS-109 To Loot Table
-Added New Weapons And Schematics To Loot Table And Traders



Version 1.5

-Added Creator Removed Weapon
Blunderbuss

-Added New Blunderbuss Ammo
Pellet Cartridge
Slug Cartridge
Glasspack Cartridge
Dragon Cartridge

-Animated Reload Sequences
dARk-12
MP-44
ZS-109
Rebar Mini Spike Launcher

-Changed Meshes And Textures Some For All Animated Guns
-Added Blunderbuss, Schematic And Ammo To Loot Table And Trader
-Added Recipes For Blunderbuss And Ammo
-Gave The dARk-12 A Brighter Torch Flashlight As An Experiment. May Change.
-Fixed A Few Localization Spelling/Grammatical Errors

Version 1.6 (A20)

-Added New Weapon
Rebar Spike Launcher With Animations/Sound

-Added New Weapon Ammo
Penta Spike
Penta Electrical Spike
Penta Dragon Spike
Penta Spike Bomb

-Added Rebar Spike Launcher, Ammo And Schematic To Loot Table And Trader
-Added Recipes For New Launcher And Ammo
-Fixed Shock Grenade Schematic Icon
-Fixed Junk Turret Schematic Not Found In Trader
-Fixed Grenade Bone Relations Causing Stun & Shock Grenades To Disappear After Pin Pull
-Fixed Texture on MP44 Decal
-Combined All The Weapon Unity Files Into One, Resulting File Size Went From 1.4GB, Down To 450MB
-Changed Weapon Mesh XML Values To Reflect New Weapons File

Version 1.6 (A21)

-Added New Weapon
Rebar Spike Launcher With Animations
Bob's Boomstick (New Blunderbuss Model, Will Add More Detail To It In The Future)

-Added New Weapon Ammo
Penta Spike
Penta Electrical Spike
Penta Dragon Spike
Penta Spike Bomb

-New Crafting Skills
Rebar Knuckles
Rebar Blades
Rebar Hammers
Rebar Maces
Rebar Axes
Rebar Spears
Scrap Weapons
New Ammo Resources
Hi-Power Rifle Ammo
Hi-Power Shotgun Ammo
Rebar Spike Ammo
Special Grenades
Junk Turret Ammo
Bob's Guns

-New Magazines For The New Crafting Skills
Trader Bob Has Rebar Hammer, Rebar Axe, Scrap Weapons, Junk Turret Ammo And Bob's Guns Magazines
Trader Hugh Has Rebar Mace, Rebar Blace, Rebar Spear, Ammo Resources, Hi-Power Rifle/Shotgun Ammo, Rebar Spike Ammo And Special Grenades Magazines
Trader Jen Has Rebar Knuckles Magazine

-Added Rebar Spike Launcher, Ammo And Schematic To Loot Table And Trader
-Added Recipes For New Launcher And Ammo
-Fixed Grenade Bone Relations Causing Stun & Shock Grenades To Disappear After Pin Pull
-Fixed Texture On MP44 Decal
-Added New Shell Types To Pipe Shotgun
-Made New Progression System For A21, May Need Adjusted
-Added New Magazines To Loot And Trader Tables
-Added Tons Of New Localization
-Updated The Rebar Texture (I Am Split On This Texture, May Change)
-Added Level 6 Crafting Tier to Bob's Guns Weapons. Will Add Others At A Later Version
-Fixed An Error On The Rebar Knuckle Spikes Stamina Use From 1.7 To 7 (Its Intended Value)
-Combined All The Weapon Unity Files Into One, Resulting File Size Went From ~1.4GB, Down To ~460MB
-Changed Weapon Mesh XML Values To Reflect New Weapons File