Hey I don't really know much about modding and was trying to change the base fire damage. I can't get it to work. I tried <set xpath="/buffs/buff[@name='buffBurningElement']/passive_effect[@name='HealthChangeOT']/@value">12</set> any suggestions? I also was trying to make HE rounds but I can't figure out how to attach a functional exploding effect/property to bullets. Copy/pasting from bombs, rockets, or arrows doesn't work because it's a different system. Maybe you could attach it to whatever class bullets are but I feel like that would require a list of known classes in the game and I don't know how to find that lol. I looked at the Assembly C sharp and there's way to much there to find anything imo.
Commenting to say that it works with the War of the Walkers mod. It works with the mod-added weapons and is quite nice. I love that I can put the incendiary mod and zap on my weapon.
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<set xpath="/buffs/buff[@name='buffBurningElement']/passive_effect[@name='HealthChangeOT']/@value">12</set>
any suggestions?
I also was trying to make HE rounds but I can't figure out how to attach a functional exploding effect/property to bullets. Copy/pasting from bombs, rockets, or arrows doesn't work because it's a different system. Maybe you could attach it to whatever class bullets are but I feel like that would require a list of known classes in the game and I don't know how to find that lol. I looked at the Assembly C sharp and there's way to much there to find anything imo.
and
Telric’s Health Bars - https://7daystodiemods.com/telrics-health-bars/