Remove your choice of zombie and replace it with another. Screamer horde calling disabled.
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Changelogs
Version v5
Simplified xpaths
Added NoDireWolves
Added NoZombieBears
Added NoFatCops
Added NoStrippers
Added NoCrawlers
Added NoCoyotes
Version v4
Added/fixed missing "/" to NoScreamerHordes xpath
Added/fixed missing "/" to NoGrace xpath
Version v3
Changed "NoScreamer" file to "NoScreamerHordes" and updated to disable the scream that calls hordes, instead of replacing The Ring girl.
Version v2
Prefaced file name with author, for better folder organization. Not a neccessary update as far as features are considered.
Version v1
Initial upload
Disable Screamer horde calling. Remove your choice of zombie and replace it with another.
Current replacement list includes:
Bears = Bowler
Bears(zombie) = Lumberjack
Burnt = Thug
Coyotes = Yo
Crawlers = Steve
Demolition = Soldier
Dire Wolves = Nurse
Dogs = Burnt
Fat Cops = Fat Hawaiian
Grace = Bowler
Mutated = Soldier
Party Girls= Darlene
Screamers = Not replaced, horde calling disabled
Snakes = Tom Clark
Soldiers = Lab Worker
Spiders = Utility Worker
Vultures = Biker
Wights = Big Momma
Wolves = Boe
Requests can be made in the comment section (however I will not change current replacements, only add to the list with suggestions).
NOTE: If you want to get rid of radiated and feral zombies go here: Traditional Zombies-No Feral and or Radiated. Replacing zombies is preferred to removal, via probability, so that zombie numbers are maintained.
INSTALL: unzip and place No"Entity" folder into the Mods folder, located @ steamlibrary/steamapps/common/7 days to die/Mods UNINSTALL: delete No"Entity" folder from the Mods folder, located @ steamlibrary/steamapps/common/7 days to die/Mods