New Block where you put in repair materials and it will then slowly and randomly repair blocks in its vicinity if required materials are in stock. Only works within land claims. Not EAC compatible.
Requirements
This mod does not have any known dependencies other than the base game.
Needed for OCB Claim Auto Repair Block compat file
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Assets used from https://assetstore.unity.com/packages/2d/textures-materials/metals/yughues-free-metal-materials-12949
Add initial config for darkness falls A21 compatibility: - Unlocks at laborer class Advanced Engineering Level 4 - Or with any other class at workbench perk level 3
Version 0.8.0
Update mod compatibility for A21
Add DeepL automated translations
Version 0.7.5
Fix issue not reporting missing land claim
Improve multiplayer support for new features
Version 0.7.4
Fix issue with outline not moving fast enough
Fix high CPU usage (left dev mode on in 0.7.3)
Add compatibility (recipes etc.) for Undead Legacy
Also chat about missing land claim block
Version 0.7.3
Shows red outline if land claim is found missing
Shows orange outline if repair materials missing
Progresses outline from yellow to green on repair
Chats you about last missing material when opened
Version 0.7.2
Add Simplified Chinese translations (thx fatmanlegend)
Automated deployment and release packaging
Version 0.7.1
Expose repair speed factor to block xml config
Version 0.7.0
Refactored for A20 compatibility (native mod now)
Reduced storage size for UI space (e.g. modified slots)
Introducing a Claim Auto Repair Block to ease the chore to clean up after horde night.
Do you also hate to have to look around your base after every horde-night to repair what has been broken by the Zeds? Don't worry anymore, here comes the Claim Auto Repair Mod.
This mod is not EAC compatible, so you need to turn EAC off! Otherwise it should work on linux and also via vortex mod manager. Should also work for multiplayer, but hasn't been tested that well yet.
The Block is based on a storage chest, as you need to put the necessary repair materials into it. It will randomly check blocks in its perimeter if they need repair and if the required materials are in storage. If both requirements are met, the block will start to be repaired. This will take some time and the repair sound will be played while repair is undergoing. If the block is damaged during that process, the whole repair will be aborted. Also only blocks that are within a claim you belong to (e.g. can pickup items) are repaired.
Undead Legacy Support
This mod is compatible with Undead Legacy out of the box, e.g. no further compatibility patches are needed. But you will need to make sure that this mod loads after the regular Undead Legacy (UL) mods. You can e.g. accomplish this simply by renaming the folder to `ZClaimAutoRepair`.