Love the mod. But with 4/5 Motherlode and 4/5 Miner 69'er it is incredibly easy to pop like 10 levels mining. At the time of this video I think I was 70ish https://www.youtube.com/watch?v=XRxKraOeI5o . Iron gives no extra xp that I can see but rock gives WAY too much xp. Its like killing a zombie. You break two rocks and you have the xp of killing one zombie. By this logic it'd be pointless to fight zombies for levels. You'd just hit rocks all day and get xp galore.
I mined for about 20m or so and gained like 12 levels of xp and gained like 8-9 stacks of stone, stacked to 3k.
The amount of stones given is perfectly fine. My group was mostly worried about the XP gain. Since I popped 12 levels where as before we had a 4-5 level difference. Now I'm really ahead of everyone so I'm force to idle around waiting for them to catch up.
Please let me know if you think it still too high? It's hard to balance between someone with almost all the harvesting perks maxed and someone that just started.
Also devs said the harvesting perks and tools damage are still a work in progress, so I guess we'll need to see what they will do before achieve a really good balance.
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I mined for about 20m or so and gained like 12 levels of xp and gained like 8-9 stacks of stone, stacked to 3k.
Because the value we can edit it's a multiplier, vanilla A17 is 1 for stone and I set it to 3 (like A16). Im gonna do some tests around 1.5-2
Edit: The amount of stones you get it's not modified by the modlet, only the exp
Please let me know if you think it still too high? It's hard to balance between someone with almost all the harvesting perks maxed and someone that just started.
Also devs said the harvesting perks and tools damage are still a work in progress, so I guess we'll need to see what they will do before achieve a really good balance.