7 Days To Die

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MadBuffoon

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MadBuffoon

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31 comments

  1. MadBuffoon
    MadBuffoon
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    This mod still works in Alpha 20.6(b9)

    If it doesn't work on a gun please tell me what gun.
    1. Cortex3973
      Cortex3973
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      It's working with the compound crossbow! which is a bad thing because that crossbow doesn't have ironsights, could you please enable the crosshair for that crossbow?
  2. topdogpotgod
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    These devs man. Now when we drink the water, we also eat the jar, but STILL NO CROSSHAIR TOGGLE? Seriously lol thankyou sir for this mod.
  3. ForestNinja
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    Does this work in multiplayer? Me and my friends are getting sick of seeing the crosshair while aiming
  4. Zachpan123
    Zachpan123
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    Glad this still works with Alpha 21
  5. JOHNWICKSCOUSIN
    JOHNWICKSCOUSIN
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    i cannot get this mod to work
    1. MadBuffoon
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      It works for me, just make sure you put it in the mods folder.
  6. scoyne
    scoyne
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    Pipe Pistol and Pipe Machine Gun still had crosshairs.
    1. MadBuffoon
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      are you using main file 2.1?
    2. scoyne
      scoyne
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      Yes, uploaded 11 Dec 2021.
    3. MadBuffoon
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      It works for me and no one else has reported that problem. Please re-download it and and make sure you are putting it in the mods folder.
      7 Days To Die/Mods
    4. Deedeedying
      Deedeedying
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      did it too doesnt work i did as its told below doesnt work on anything 
    5. Deedeedying
      Deedeedying
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      even tried older versions doesnt work.
    6. Ilikepizzarolls
      Ilikepizzarolls
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      have you triend puting the Mods folder in 7 days to die folder it might help.
    7. BHObiWanKendoobi
      BHObiWanKendoobi
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      I was actually about to post this issue because I came here after doing exactly what this mod does and running into the same issue. So then I googled and people say there's a mod for it. This is the mod, but after installing it just to be sure, I am still seeing the crosshairs on the pipe rifle.
  7. Ilikepizzarolls
    Ilikepizzarolls
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    can i use this in multiplayer if so then how?
  8. marquees
    marquees
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    For a normal game, the crosshair must be reduced to reasonable limits and in general the glow of the active interface is too bright for night time, it must be made dynamic, but the developers clearly have problems with this - with normal ideas that would satisfy the demand of every sophisticated and inexperienced player. Make nights bright so that the interface does not force the eye? Then what is the use of these nights? Make interface transparent at night? But that won't change the huge vanilla crosshairs and the target will still be invisible. There is no balance. Stealth still doesn't work because zombies are brilliant and I'm surprised they didn't create their own civilization with their blackjack and..... I couldn't pass the Open Air Cinema twice because the task was reset, because I could not always go through the tunnel that the developers intended, I'm not a suicide and I want to choose the path myself - I also have a brain like these brilliant zombies! Why is the developer making an idiot out of me? The game is created for the player and not for zombies so that it would be more convenient for them to bite off a piece of you, although this is also necessary. Vultures have been given speed when the player is in a vehicle - this is the wrong way to go. The transport feels like it runs on a steam engine and develops no more than 20 m / h. Birds give 100% of all kinds of debuffs and even a biker with them looks like a child. Mess.
  9. ShadowChaotic
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    thanks
  10. C4sTuL0
    C4sTuL0
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    I love survival games but I dont like having the crosshair in the middle of the screen, you could make a version where you do not exist the crosshair in any weapon (never).

    Except PrimitiveBow, Woodenbow, and IronCrossBow. (this for my friend )

    I hope your help!  :)

    Thanks !
  11. yoikodesu
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    works for pipe shotgun and pistol but not the machine gun and the rifle

    Edit: Might not be compatible with the mod "Harry's New Calibers". the items.xml in the mod file has gun prefixed but I guess the mod here doesn't read other mods? is there a fix to this?