This mod has Disables various Enemies through plugin style mods -Alpha17 and up only
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This project is tricky as hell as I must edit so many lines just to make a single enemy not spawn... I might eventually finish it but I dont know.
This mod has various version that work as individual plugins each version disables a single enemy These mods are only compatible with Alpha17 and up.
place the mods folder within the archive in the root directory. 7D2D\Mods\modname is what it should look like after. all of these mods work together.
Variants: SpiderZombies (Done) ZombieDogs (Done) Vulture (Soon)Disabling Vultures seems to break a lot of scripting so it is on hold.
Disclaimer: I do not guarantee these to work as Xpath is new-ish and weird im still learning it. if there are issues please let me know. consider them public betas for now.